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mauer
26-06-2007, 02:03
Not sure what I post, but here's my player list.



Charles Eason
TSI = 490 , 23 years, poor form
Has wretched experience and inadequate leadership abilities [Unpredictable]

Stamina: inadequate Keeper: disastrous
Playmaking: solid Passing: inadequate
Winger: inadequate Defending: wretched
Scoring: wretched Set pieces: solid

Christopher Whitaker
TSI = 210 , 25 years, poor form
Has poor experience and weak leadership abilities

Stamina: wretched Keeper: wretched
Playmaking: weak Passing: passable
Winger: wretched Defending: poor
Scoring: weak Set pieces: disastrous

Davis Jeremy
TSI = 640 , 24 years, weak form
Has wretched experience and passable leadership abilities

Stamina: poor Keeper: wretched
Playmaking: wretched Passing: passable
Winger: weak Defending: weak
Scoring: passable Set pieces: weak

Don Michaud
TSI = 270 , 25 years, inadequate form
Has disastrous experience and inadequate leadership abilities [Quick]

Stamina: weak Keeper: disastrous
Playmaking: weak Passing: weak
Winger: inadequate Defending: wretched
Scoring: weak Set pieces: inadequate

Duane Saldana
TSI = 940 , 25 years, inadequate form
Has wretched experience and weak leadership abilities

Stamina: poor Keeper: disastrous
Playmaking: inadequate Passing: inadequate
Winger: poor Defending: solid
Scoring: inadequate Set pieces: passable

Emanuel Brown
TSI = 0 , 40 years, inadequate form
Has passable experience and weak leadership abilities

Stamina: disastrous Keeper: wretched
Playmaking: disastrous Passing: disastrous
Winger: wretched Defending: wretched
Scoring: disastrous Set pieces: disastrous

Floyd Brown
TSI = 100 , 21 years, wretched form
Has disastrous experience and weak leadership abilities [Powerful]

Stamina: weak Keeper: wretched
Playmaking: weak Passing: wretched
Winger: disastrous Defending: passable
Scoring: disastrous Set pieces: solid

Fredrick Moody
TSI = 170 , 18 years, inadequate form
Has disastrous experience and inadequate leadership abilities [Technical]

Stamina: poor Keeper: disastrous
Playmaking: poor Passing: inadequate
Winger: weak Defending: weak
Scoring: weak Set pieces: passable

James Shultz
TSI = 90 , 28 years, weak form
Has wretched experience and poor leadership abilities

Stamina: poor Keeper: wretched
Playmaking: disastrous Passing: poor
Winger: inadequate Defending: weak
Scoring: inadequate Set pieces: passable

Jimi Mize
TSI = 280 , 30 years, weak form
Has weak experience and solid leadership abilities

Stamina: disastrous Keeper: weak
Playmaking: disastrous Passing: wretched
Winger: disastrous Defending: disastrous
Scoring: disastrous Set pieces: passable

José Vivas
TSI = 50 , 29 years, poor form
Has poor experience and poor leadership abilities [Quick]

Stamina: disastrous Keeper: wretched
Playmaking: poor Passing: inadequate
Winger: poor Defending: weak
Scoring: weak Set pieces: disastrous

Justin Noyes
TSI = 250 , 23 years, poor form
Has wretched experience and passable leadership abilities [Powerful]

Stamina: poor Keeper: wretched
Playmaking: wretched Passing: poor
Winger: weak Defending: solid
Scoring: poor Set pieces: disastrous

Ken Wiggins
TSI = 10 , 25 years, disastrous form
Has poor experience and weak leadership abilities

Stamina: inadequate Keeper: wretched
Playmaking: poor Passing: poor
Winger: poor Defending: poor
Scoring: wretched Set pieces: weak

Ronny Baker
TSI = 890 , 24 years, weak form
Has wretched experience and inadequate leadership abilities

Stamina: weak Keeper: wretched
Playmaking: poor Passing: inadequate
Winger: wretched Defending: solid
Scoring: inadequate Set pieces: poor

Travis Dahl
TSI = 180 , 24 years, passable form
Has disastrous experience and inadequate leadership abilities

Stamina: weak Keeper: disastrous
Playmaking: poor Passing: inadequate
Winger: poor Defending: poor
Scoring: weak Set pieces: disastrous

Trent Mays
TSI = 440 , 26 years, weak form
Has poor experience and weak leadership abilities

Stamina: inadequate Keeper: wretched
Playmaking: passable Passing: poor
Winger: inadequate Defending: wretched
Scoring: inadequate Set pieces: disastrous

Vernon Dumas
TSI = 340 , 23 years, wretched form
Has wretched experience and poor leadership abilities

Stamina: weak Keeper: disastrous
Playmaking: passable Passing: inadequate
Winger: weak Defending: poor
Scoring: poor Set pieces: weak

Wade Sample
TSI = 460 , 26 years, poor form
Has poor experience and wretched leadership abilities

Stamina: wretched Keeper: disastrous
Playmaking: passable Passing: wretched
Winger: weak Defending: inadequate
Scoring: inadequate Set pieces: passable

mauer
26-06-2007, 02:06
BTW, My MSN is coodaddy77@earthlink.net

If I'm on and you're bored, feel free to give me clue :D

barbu1977
26-06-2007, 04:18
2 tips:
1- don't buy sell or do anything that cost money before a bit of reading
2- get HO, available at http://www.hattrickorganizer.net/ it will help you understand the mechanichs of the formations.

Tubby Rower
26-06-2007, 12:23
I would recommend you setting your training to "Stamina" since you don't have but one game and most of your current squad needs some stamina.

Here is what I came up with after looking at your team

Inner Midfielder (IM) - main skill is playmaking but stamina, passing, & defending are important too
Charles Eason (solid playmaking, & inadeq. passing)
Trent Mays (passable PM & inadequate winger could play him as a winger)
Vernon Dumas (passable PM, inadeq. passing)
Wade Sample (passable PM & inadeq. defending)

Forward - scoring is most important
Davis Jeremy (solid scoring & passable passing)

Central Defender (CD) - defending is tops with passing being important too
Duane Saldana (solid defending, inadeq. passing & inadeq. PM means you could play him as an offensive CD
Floyd Brown (passable defending with solid SP)
Justin Noyes (solid defending)
Ronny Baker - (solid defending, inadeq passing)

[u]pretty much useless</u>
Christopher Whitaker - good passing but useless since that's a secondary skill & he's too old to train
Don Michaud - could be a make-shift winger until you get someone better
Emanuel Brown - he's your coach and you can't do anything about it... yet
Fredrick Moody - inadequate passing again is useless without a main skill
James Shultz - inadeq. scoring and winger could be played as a forward or offensive winger, but not too good
Jimi Mize - He's you GoalKeeper, but he sucks and you probably want to get another one
José Vivas - another player who could pass the ball but isn't too hot any where else
Ken Wiggins - just fire him post-haste
Travis Dahl - just inadequate passing and not much else

Tubby Rower
26-06-2007, 12:27
one big thing is don't rush... you have some time to get things ready for next season. Jsut attempt to complete those challenges as quickly as possible since that will give you ~ $300k.

Robboo
26-06-2007, 12:55
looks like based on tubbys list you need a keeper and another forward. dont rush. Also once you decide on a training program you can hire a bunch of trainees. If I was you I would decide that fairly quickly so you can get a week of stamina on those guys before training.

You could train keeper...fairly straight forward.

socralynnek
26-06-2007, 13:00
I also will take a look at your players, but I guess Tubby knows what he writes...;)

General tips:
-Don't waste money, in the beginning you won't earn much (especially as you will have two weeks withouth league matches)
-There are two income sources: Matches and training, therefore make a friendly every week, that will also help your players form.

-I still think (although the prices have gone down there too), that training goalkeepers is a good point to start from. You buy two young (17 or 18 years old) cheap keepers (with keeping skill probably inadequate or better, depends on the price), let both play one game per week as keeper and set training to Goalkeeping.
They train pretty fast andtherefore youc an sell someone quite soon. Other trainings last longer but train more people, but are maybe more difficult to plan.

-Try to win some league matches, that will increase your fan club and thus the number of people paying entrance to your home games.

-Ask questions. I guess there are no stupid questions. HT is not real life football(soccer), the engine works a little different, but rather easy to understand the main principles.

-Don't increase or decrease your stadium, it's quite expensive and you don't need to touch it for some time.

-Don't open a youth squad academy. It costs money and it is rather complicated to do. As you can't close it fast again, you'd have to waste money there for some time.

Mistfit
26-06-2007, 13:06
And welcome to HT :)

Tubby Rower
26-06-2007, 14:46
I would advocate trying to train forwards. You don't have but one and you could sell him since he's not a good trainee due ot his age, although one spot wouldn't hurt.

reasons for
- fans come quicker when you score more goals and win games. (more fans = more seats sold)

reasons against.
- money for starting up (you need 6 forwards to make the most of your training time) - here is the list of recent 17yo that had solid scoring (although passables are averaging ~ $6k)
http://www.civ3duelzone.com/forum/uploaded/Tubby Rower/200762614425_Image2.gif
20.49 KB



I did GK training when I started up, and I had to wait for almost a whole season before I was able to upgrade any of my outfield players. One thing that you could do it go with GK training at for a half a season and get a couple young passable GK and train them up to excellent. That should be great for div VI. I think that passable GK's are about the norm except for GK trainers.

socralynnek
26-06-2007, 14:55
But on the other hand, you only need two goalkeeping trainees, which could mean, you have money directly to improve the outfield, I mean, there are a lot of useful old players with experience for 10K or so around...

sz_matyas
26-06-2007, 18:14
My two cents:

Looks like you are in a league with some stiff competition, so don't go all out trying to win now, there are only 2-3 teams you could beat early on. This unfortunately will keep your fan base down and keep you out of the cup both big sources of income for a new team.

That said, I might go for GK training initially, though it will take almost all of the money from completing the challenges to make it work for the following reasons (I assume you are going to get a passable trainer coach):
1) Only two trainees are required, given your limited budget this is a good thing
2) This greatly helps your defense ratings, which will keep those routs you are going to suffer a bit more reasonable
3) There are all kinds of tools out there on GK levels and only one stat is important. This means that the market is fairly set for them, you won't find great bargains, but neither will you get hosed while learning.

You should be able to pick up a solid 18 yr old trainee with a week or two of extra training for ~$100,000 (slightly less if you have the time to bargain hunting which could be very important at this stage). If you pick up two this uses almost all of your spare cash, but could be useful later on (debt is harsh, but don't be afraid to use it in moderate amounts if you know how/when it will be paid off and it is still worth it). You can then sell your excellents for ~$200K each after less than a half season of training and have enough cash and experience to decide if you want to train something else. Even if you don't train GK I would suggest you buy at least solid in the main skill for a couple of players, because the payout is just so much greater than passable to solid.

Also since you are probably going to train stamina for the first couple weeks unless you are going to train playmaking, you might get slightly better deals on your trainees if you wait until the offseason when fewer people are logged in and bidding.

Best of luck and hopefully you will soon be dominating.

Kemal
26-06-2007, 20:12
If you're going to get routed for most of next season anyway, maybe going all out on stamina training might be worthwhile?

I haven't checked on the market for PMs much lately, but it seems to me that at the moment stamina training might be the most profitable of them all, and the only reason it is not being used much is because of the huge performance loss you suffer training stamina. If you're going to get beaten anyway, that isn't much of a problem of course.

But perhaps people with more knowledge of the current PM market could provide better information on this..

akots
26-06-2007, 20:39
Division VI is not that bad in USA, you can plan on staying there for a few seasons and growing some muscle. Your particular league does not look that bad either and you can try to finish 4th or even 3rd next season. If you train stamina, with some proper planning, you might be able to finish 5th considering that 3 teams in your league are actually not doing anything. So, with stamina training and with some (considerable) free time spent on transfer market, you might be able to get a lot of cash.

Downside is time. You'd need rather large amount of time for that but will familiarize yourself with Transfer market. Good about that is that your performance will suffer insignificantly (3-4th place versus 5th is not a big loss) and you would be able to get a lot of cash. May be up to 1 million of may be even more. Depends on time you want to spend on trading.

mauer
26-06-2007, 20:46
Wow, this might take some time to digest.

sz_matyas
26-06-2007, 21:08
I completely forgot about stamina training for profit, but if you have the time this is an excellent opportunity to benifit from that. Especially nice at the end of the season and if you are willing to go with wretched, you can get a formidable PM for ~$100k and flip him in about 6 weeks $300-$400K. Excellents can be found for $50K with bargain hunting, giving you a load of cash in a hurry which could vault you up quickly.

As was mentioned this takes a lot of time searching the market, but can be highly profitable and you should be training stamina anyway so nothing lost.

mauer
26-06-2007, 21:38
@akots- What do you mean if I train stamina with "proper planning"?

I went in and changed training to 100% stamina. If I messed up, then I'll learn something. That's when I learn best, when I goof :D

Robboo
26-06-2007, 22:43
Thats a good move...you will keep some of those players. I dont think any one will say that was a mistake.

mauer
26-06-2007, 22:58
Ok, I clicked everything there is to click and I can't find my challenges anymore. I've completed 1,2,3,4,5,10, and 13, but can't find where the rest of the challenges are.

socralynnek
26-06-2007, 23:09
mauer, 100% stamina is already ok...

What akots meant with proper planning is: which players to buy and to sell when, that's the hardest part about it if you do it for money.

Anyway, 100% stamina in the first weeks is ok, even if you wanna do something else then.

akots
27-06-2007, 00:13
quote:Originally posted by mauer
@akots- What do you mean if I train stamina with "proper planning"?


I cannot find atm the thread on stamina's gambit posted first by yndy iirc awhile ago but you can check Kemal's thread on early implementations of it. http://www.civ3duelzone.com/forum/topic.asp?TOPIC_ID=1944
I've just noticed how big this subforum became recently and how hard it is to actually find anything. May be the admins can archive some relatively useless threads like week 7 of league or week 3 of cup.

akots
27-06-2007, 00:22
The problem with stamina training is that the form and performance of your players would suffer greatly because chronic training stamina decreases the form and form determines performance. Also, your team spirit will suffer a lot because of large number of purchases and sales of players and some of them can be nasty and the system is designed to somewhat discourage that. That will worsen your midfield and midfield determines possession of the ball and possession determines how many chances you have to score the goal. If you possession is less than that of your opponent in the game, you get less chances to score. So, overall, with stamina training you get a severe hit on performance.

However, you can buy players (midfielders with high playmaking or may be other types of players since in the following season(s) stamina will be important for performance of all players even more) with low stamina (not too low though since otherwise it would take too long to train them; weak, inadequate or may be even passable), train them to excellent stamina, sell them on the transfer market and make profit as the result. You can go either for high skill players (formidable-outstanding) for bigger profit during fewere transactions or you can go for weaker players (solid-excellent) for more transactions and probably same profit and you can get a lot of these because everyone gets stamina training, so the number of training slots is essentially unlimited. Also, with fewer transactions (stronger players) if you do it sub-optimally on the market, you can suffer a considerable loss. This can happen and market is not very predictable. With larger number of small transactions the profit would be probably higher and every mistake you make on the market can teach you something so that you can improve in the future. That sums it up and Kemal, yndy or somebody else with more substantial experience in stamina training can tell more about specific features.

With cash you would obtain within this stamina-training season, you can buy yourself some better coach, better players, and dominate the league. You then would get more supporters, more income from sponsors, and would be able to expand the arena to get more income from match attendance and eventually promote to Div V. You would be able to train something else like goalkeeping (a very good idea for beginners) or whatever you decide.

The problem is that the initial funds given to you (300K) is not enough to purchase good players and get good results in the league games.

Robboo
27-06-2007, 00:58
Mauer..contact me after the CDZ cup and I will play a friendly with you. I am sure other guys will also play you prior to the start of next years CDZ cup.

Shabbaman
27-06-2007, 08:48
Sure. I'll get kicked out of the cup in the second round anyway.

Tubby Rower
27-06-2007, 12:30
One question that mauer might not even know to ask so I'll ask it... does the skill of your coach matter when training stamina?

Tubby Rower
27-06-2007, 13:29
also I was checking in HTPE and I couldn't see any significant change in prices with stamina being low vs high. so either there's a lot of people attempting to do this and bidding prices up on lesser IM's or people aren't paying attention to the stamina.

Or I guess a third possibility is that I have fell victim to my stupidity.. again.

bed_head7
02-07-2007, 07:17
The margins on stamina training in the current market are rather slim. I would advise strongly against stamina training. Also, the greatest profits from stamina training are realized when you have significant startup capital. For someone who does not know what is a good price yet, it is probably a bad move.

That said, I trained stamina for about a season, and probably made $3-4 million dollars, considering wages and transfer fees and all. It is only a rough estimate, as I made some large buys towards the end and also made some non-stamina training sales after I started. But I started out with $12 million, so was able to buy a full squad of formidable-magnificent playmakers, while you would be buying passable and solid players at this point.