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View Full Version : Game over ***Spoiler*** Barbu vs. Whomp civ4 pbem


Whomp
12-11-2006, 18:29
[butcher] to Barbu










OK it's been much too long for me to create this spoiler. Barbu and I are each on a continent with 2 AI. I'm Romans with the English and Huyana. Thanks to akots for the map. Akots gave us a fair amount of jungle, desert and reasonably limited resources so this game has been a challenge for me.

My prats rushed Liz once and left her with 2 cities. I declared again 2 turns ago so she should be gone soon.

In hindsight Huyana may have been better to eliminate since Liz had a pretty good GNP and research rate. I'm currently researching CoL (which she has) and it's going very slow since my conquest has cost me dearly in maintainence and happiness. The capital has two angry citizens but I hope to have that rectified with sugar and spices coming online. I should have gems within the next 10 turns.

A view of the cultural borders


http://www.civ3duelzone.com/forum/uploaded/whomp/20061112182550_newc.JPG
102.86*KB

Conquest of the English
http://www.civ3duelzone.com/forum/uploaded/whomp/20061112182457_cul.JPG
94.84*KB
The resources
http://www.civ3duelzone.com/forum/uploaded/whomp/20061112182637_res.JPG
95.94*KB

Demographics
http://www.civ3duelzone.com/forum/uploaded/whomp/20061112182423_demo.JPG
80.66*KB

BCLG100
12-11-2006, 18:52
Hmm basically you need to decide whether to go cottage economy or GP economy, i prefer the GP economy as it means you always have larger cities-therefore the ability to switch to production etc if need be and also because-who cares if a farm gets detroyed whereas if a town gets pillaged then your in deep doo doo, basically if you build libs in them cities and have some scientists in all of them you should be able to get under double figure research for them at about 50% if need be :) though dont run at 50%- run at 0% or 100% this way the gold/beaker numbers arnt rounded down and you get the maximum amount for each :)

until you get them sugar and stuff though you should use the whip to get rid of unhappy citizens-high food cities :)-which looking at the map you dont seem to have that many of, you should really build some farms to get your cities to grow because this will increase just about everything else, you probably have the largest number of *Actual* troops but because of your lowish pop this isnt obvious-good or bad thing you decide :)

it'll also be very difficult to take out nottingham due to its hills/archers/culturaldefence/archer promos- until cats it probably isnt even worth trying, if there are any other cities you should focus on them and raze em :), leave nottingham for awhile- Liz aint going to be able to keep up in tech so you can even wait till grens-if you really really want too! :D

good thing about rome is that when you get CoL you get cheap courthouses-so whip/chop your way to these as quickly as possible, id settle south of that stone because it'll get you the stone and the fihies-the stone leads to some v good wonders if you can get it hooked up quick enough :) for instance not sure what date it is but the pyramids would be usefull.

erm thats all theres probably more that better players will pick up on :)

Whomp
20-11-2006, 02:38
OK here's a little update. I've taken Liz down to one desert city. Barbu's continent is cranking out wonders like crazy. Huyana on my continent continues to be strong in most all of the essential categories and relations are very good.
Demographically, speaking
http://www.civ3duelzone.com/forum/uploaded/whomp/2006112023548_demo.JPG
80.65KB
The wonder cities
http://www.civ3duelzone.com/forum/uploaded/whomp/2006112023629_wonders.JPG
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The north view
http://www.civ3duelzone.com/forum/uploaded/whomp/2006112023723_north1.JPG
61.22KB
Another
http://www.civ3duelzone.com/forum/uploaded/whomp/2006112023757_north2.JPG
52.32KB

South view
http://www.civ3duelzone.com/forum/uploaded/whomp/2006112023838_south.JPG
95KB

Whomp
31-12-2006, 20:25
Things have been moving along at a pretty good clip. We're at 1110 AD. I eliminated England awhile back with a prat rush. Infrastructure, GPs and food and rushing have been the order of the day recently. Relations with the Incans are very good (+14 modifier). They are really cruising along with my help.
http://www.civ3duelzone.com/forum/uploaded/whomp/20061231202153_Civ4ScreenShot0155.JPG
153.85*KB
I'm researching machinery to optics so I can go find my adversary. Recently I finished the Great Lib and the capital is currently working on Colossus.
http://www.civ3duelzone.com/forum/uploaded/whomp/20061231202041_Civ4ScreenShot0151.JPG
145.27*KB

Here's the demographics. As you can see my population is pretty low right now since I've been pop rushing food for hammers.
I think Barbu is fighting it out for space right now since someone's GNP is 18.
http://www.civ3duelzone.com/forum/uploaded/whomp/20061231202254_Civ4ScreenShot0157.JPG
111.39*KB

A view from above. There's an island I found when more borders expanded. I was hoping it was Barbu but no luck. The island is fairly desolete with iron and fish as the only resources (now).
http://www.civ3duelzone.com/forum/uploaded/whomp/20061231202439_Civ4ScreenShot0156.JPG
90.37*KB

Whomp
27-01-2007, 20:54
Ok here's an update. I will have astronomy next turn. Relations between Huyana and I are very solid with a +17 modifier. I've met all of Barbu's continental neighbors since I was first to optics and will have the circumnavigation bonus. It seems he's struggling against Napoleon and Napoleon is building wonders like they're going out of style. I've signed Open borders with both of his neighbors and just dropped off an explorer
Here's the current tech advantage. I hope to get guilds from Huyana next turn since I've picked up theo from Hattie and will trade theo and optics to Huyana next turn. Barbu doesn't look like he'll be able to trade with her since he won't have anything to offer.
Here's the tech edge.
http://www.civ3duelzone.com/forum/uploaded/whomp/200712720373_Civ4ScreenShot0160.JPG
120.12*KB
Here's the power situation and wonders built. It's nice to see Napoleon built Chichen Itza. I hope to use this to my advantage in attacking him.

http://www.civ3duelzone.com/forum/uploaded/whomp/2007127203729_Civ4ScreenShot0161.JPG
90.06*KB


Top five cities.

http://www.civ3duelzone.com/forum/uploaded/whomp/2007127203759_Civ4ScreenShot0162.JPG
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Here's his relationship with Napoleon. I think he'll be a good war ally along with Huyana.

http://www.civ3duelzone.com/forum/uploaded/whomp/2007127203553_Civ4ScreenShot0156.JPG
89.71*KB


and Hatty. I've been trading some techs with Hatty and will be able to trade with Huyana for guilds next turn.

http://www.civ3duelzone.com/forum/uploaded/whomp/2007127203613_Civ4ScreenShot0157.JPG
97.93*KB

Here's a global view of where they are at.

http://www.civ3duelzone.com/forum/uploaded/whomp/2007127203630_Civ4ScreenShot0158.JPG
55.86*KB

The demographics look very positive as I'm exploding on GNP and crop yield.
Taking out the Brits early has been very rewarding since those cities are extremely productive. I'll be able to ramp up production when it's time.

http://www.civ3duelzone.com/forum/uploaded/whomp/2007127203646_Civ4ScreenShot0159.JPG
111.61*KB

Beorn
27-01-2007, 21:02
Barbu is that much cuter, Whomp.

Whomp
27-01-2007, 21:03
Notice the power of the bald guy Beorn.

Beorn
28-01-2007, 08:12
BALD 4, WALK !

Whomp
04-02-2007, 18:10
OK I think it's time. I have a large tech lead on Barbu and versus the others on his continent so it will be difficult for him to bribe the Egyptians and French into a war. His coastal defenses are pretty slim so I plan to go in and raze these cities. I have two galleons that can land next turn and two more within 2 turns.

Novograd has two archers and a galley inside.

http://www.civ3duelzone.com/forum/uploaded/whomp/20072418547_Civ4ScreenShot0157.JPG
137.94*KB

Rostov will be avoided.
http://www.civ3duelzone.com/forum/uploaded/whomp/2007241865_Civ4ScreenShot0158.JPG
129.8*KB

But Yaroslavl should be a little easier to hit
http://www.civ3duelzone.com/forum/uploaded/whomp/20072418620_Civ4ScreenShot0159.JPG
125.09*KB

If I can deal the death kneel on St. Petersburg it could be lights out.
http://www.civ3duelzone.com/forum/uploaded/whomp/20072418634_Civ4ScreenShot0160.JPG
113.15*KB


The demographics look very good.
http://www.civ3duelzone.com/forum/uploaded/whomp/2007241855_Civ4ScreenShot0161.JPG
111.45 KB

BCLG100
04-02-2007, 20:06
dont underestimate the power of a full on seabourne assault- yes its minu 50% but it would also mean barbu cant bring in reinforcements and also any troops not used can stay out of danger on the boat.

Whomp
04-02-2007, 20:10
I've thought about that. I think I can do that at St. Petersburg and Yaroslav.

Whomp
04-02-2007, 22:51
Searborne assaults were successful. Here's the demographics so I can compare to the previous turn. I think Barbu may be in trouble.

http://www.civ3duelzone.com/forum/uploaded/whomp/200724225043_demo.JPG
111.29 KB

I lost a cat and horse archer taking St. Petersburg but...

http://www.civ3duelzone.com/forum/uploaded/whomp/200724224844_st pete 3.JPG
131.24*KB

My cat retreated and I lost a prat but Yaroslav....

http://www.civ3duelzone.com/forum/uploaded/whomp/200724224944_yaroslav2.JPG
130.71*KB

Beorn
04-02-2007, 22:56
Grats! That must have been a severe psychological blow, getting 2 towns razed out of the blue, literally...

Whomp
04-02-2007, 23:02
Thanks Beorn. This is one big difference between civ3 and civ4. The defense gets a 50% increase in defense bonus from the sea but it wasn't enough. I actually lost two units where the odds were over 60% and 70% to win and the RNG was unkind but I was at 100% on the winning horse archer and prat.

I have more powerful units coming too. Knights, prats and cats. I may land them in France's territory since Barbu doesn't have open borders with France.

BCLG100
05-02-2007, 01:06
did you raze the cities? i really hope you did, either way congrats on the landings. try and bribe the other civs into war with barbu also.

Whomp
05-02-2007, 02:22
Both were razed and the other two will fight each other but not Barbu.

He has nothing to offer techwise so I doubt he can bring them into the fight especially Napoleon since their relations are not particularly good. Huyana on my continent hasn't been met and my qualifier is +18 so I doubt he'll ever be able to bring him in either.

Whomp
11-02-2007, 17:51
The end is near as two more cities were razed. Since his relations with France were horrible I was able to use the open borders to hide. I wasn't sure what he'd do Novgorod but he moved a LB out to cover Yekateringburg.

http://www.civ3duelzone.com/forum/uploaded/whomp/2007211174827_Civ4ScreenShot0157.JPG
129.76KB

http://www.civ3duelzone.com/forum/uploaded/whomp/2007211174847_Civ4ScreenShot0158.JPG
137.29KB

http://www.civ3duelzone.com/forum/uploaded/whomp/200721117495_Civ4ScreenShot0159.JPG
162.3KB

http://www.civ3duelzone.com/forum/uploaded/whomp/2007211174927_Civ4ScreenShot0160.JPG
164.42KB

barbu1977
17-02-2007, 20:12
OK, I give up. I wanted to at least meet everyone in the game, but apparently I came too close to you lands.

Congrats on your victory.

Notes to self.
- Learn to better wage war. A long and useless war against Napoleon realy cripled my economy.
- Watch out mapmakers while making rivers trought deser tiles. They won't turn out imidiatly into floodplains. My second city build into the desert did not help me.
- Knights are not very helpfull in this game.

Thanks for the game

Pastorius
17-02-2007, 22:13
Conga Rats Bernie boy.

May you invest people's money wisely for many many years to come

Whomp
18-02-2007, 00:07
Thanks Barbu for the game, Akots for the map and Paalie for the conga rats.

Barbu I can give you a save if you'd like to see my continent.

I think the keys to victory were:
1. Two short wars with prats against the English. Those prats are powerful with city raider. I was able to get to raider IV with one of them. The English cities turned into my strongest cities but early the toll economically was big.
Chianti (York) turned into a GP farm with lots of food while Ferragamo (Nottingham), Brunello (Hastings) and Ferrari (London Glib and Mil. Acad.) become monster cities for me. Without these conquests there's no way I could have kept pace.
2. Relations with Huyana. The final modifier with Huyana was around +18. I really took care of him in our relationship with gifts, his religion/civics and trades. He even reciprocated with gifts and later my borders were empty with units.
3. Optics and the circumnavigate bonus. This really helped in a multitude of ways. Speed and trading with Barbu's ally Hattie along with his enemy Nappy.
4. Naval assaults. Unfortunately, Barbu learned the hard way when I hit him from the sea on both sides.
5. Pop rushing, farming and food. This was such a powerful technique to maximize food when I was rushing prats, courts, libs and forges.
http://www.civ3duelzone.com/forum/uploaded/whomp/2007217234619_Civ4ScreenShot0158.JPG
129.87KB


Final big picture view.
http://www.civ3duelzone.com/forum/uploaded/whomp/2007217234648_Civ4ScreenShot0159.JPG
109.39KB

akots
18-02-2007, 00:29
Rome r001z!
[beer1]

Beorn
18-02-2007, 01:28
I'd very much like to cash in on the save game offer, Mr Bernie. I could use a big picture of what's to be had late in the game.

Whomp
18-02-2007, 02:03
I sent you the password and here's the save. If anyone else would like to view the save I don't see any problem giving the password here. Just let me know.

Weird but I couldn't post it here so I uploaded it at CFC.

http://forums.civfanatics.com/uploads/53958/Whompvsbarbu_AD_1515_to_Whomp.Civ4SavedGame