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View Full Version : grs vs. Darkness III - finished


grs
07-04-2006, 19:12
Hope we don't bore you :)

Monarch level.
Standard sized pangea, 5 AI
All other map characteristics on the middle option.
Culture flipping after conquest is ON. Everything else is off.
Darkness is Huayna Capac, I am Kublai, the AI are on random.

Moved again, this time staying on a fresh water tile and started a warrior.

http://www.civ3duelzone.com/forum/uploaded/grs/200647191021_start.jpg
59.1*KB

My scout got 36 gold from a hut, the borders will expand and pop the 2nd hut next turn.

Tubby Rower
07-04-2006, 19:41
where are you in the world? it looks like you are in the north pole region. 2 luxes aren't bad for a starting position.

romeothemonk
07-04-2006, 21:56
The only problem with this start is the lack of bonus food. But the sheep on a hill will be an awesome tile once he gets AH and a pasture.

grs
08-04-2006, 10:33
It looks like I am in a corner of the map; the northeastern one.

http://www.civ3duelzone.com/forum/uploaded/grs/20064810321_map.jpg
64.89KB

The hut next to my capital gave me maps and I found another one that gave me 37 gold. No contacts yet.

grs
19-05-2006, 12:53
Wow, I really have to do an update here over the weekend.

Darkness and I are at war and I already razed one town and pillaged a cottage. You will probably find much more info in Darkness' spoiler. Please stay tuned for mine.

Darkness
22-05-2006, 11:58
You win... :(
Well played! [goodjob]

I could hold off your warriors, but the three keshiks killed me. I couldn't build anything better than quetcha's until about 5 turns before the end, and by then it was too late...