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Whomp
19-05-2005, 19:53
I thought we could start a team discussion page for anything critical that we see popping up.

I am popping settlers now big time. I will need to know "the wheel" soon to see if there are any horses. I think we've milked those guys on the research of the wheel.

Haruka nice start BTW. Why is your score so much higher do you think?

Haruka
21-05-2005, 01:59
I went for a really early settler. (With AP, my culture effectively expands twice as slowly, so I only had two 2-food tiles in my city radius before the expansion) My rate is slowing down.

I'll give you the Wheel.

RegentMan
26-05-2005, 15:57
I'm getting iron working at minimum science. Other than that, I'm finally getting a second city next turn.

Whomp
26-05-2005, 16:12
I sent writing to both of you and HBR to Regentman. Right now I'm making a run at philo due in 10. Cash is running thin at 6g. I have no horses in sight.

RegentMan
27-05-2005, 16:01
Would you like a gift of gold or gold per turn?

Haruka
28-05-2005, 17:41
IIRC there are horses SE of Whomp. If he can't get them, I guess I'll have to establish a trade route.

I'm researching Mathematics right now, max.

Pastorius
28-05-2005, 18:22
So boys. Gonna show pictures of your empires soon?

How far are you in the game now anyway?

Haruka
30-05-2005, 01:08
We've just finished turn 21.

Not much has changed for me, except that I got another settler and will get a city in three turns or so.

Whomp
31-05-2005, 15:58
I found it very interesting seeing our world by playing regentman's turns. I think we should switch off that way every so often.

I could use about 10g as I am running hard at philo. I think we have a good chance at philo because I am the biggest in pop/gdp right now. If I get it should we get map making?

My settler is headed to the horses right now so MW's coming right up!
I really like the 2 turn settler factory.

Oh and btw Tomo'uka your warrior stepped on my wheat.[lol] It's ok because I decided to chop the game for a gran instead.

Paal--Congrats on finishing exams. It's always a relief.
I will post two pics for you tonight when I get home. I'm always interested in people's opinions.

Haruka
31-05-2005, 21:50
Oh, oops. Our generals will be informed immediately. [blush2]

I'm going hard on Mathematics, but we don't really need that really quickly, do we?

IIRC Regentman is doing IW on min, so maybe he could give you some money? I can give you 10 gold now, but it's not very good.

Whomp
31-05-2005, 21:56
Hehe..no probs Tomo-ruka. I was like what is he doing on my wheat? I was going to chop anyhow.
Regentman has plenty of cash. However I did turn up his research on the last turn and he can get IW in about four turns.

Whomp
04-06-2005, 19:53
OK a few things of note. I get philo next. If I get philo, Map Making seems to be the free choice. Let me know if you want it.

Another thing, regentman I saw my first barb. He was headed towards my settler which I sent back to the capital. The barb ending up doing an about face and was headed in the direction of your settler. He is currently standing next to my warrior. I would prefer to whack him on grass rather than the forest but I will if you need me to. Do you have any units in the area?

Haruka
04-06-2005, 22:27
Hey, if we get Map Making we could find the other continent and maybe land a horse or two there... [mischief]

Whomp
05-06-2005, 19:30
Yes yes yes....

If I get philo and map making. Which path should I take next?

Another thought is I could do a min run on something, build cash and give it to RegentMan for a mass immortal upgrade. This is something that was very successful in SGOTM6 with the Gallic Swords. We built lots of vet warriors for 10s and then hooked up the iron and mass upgraded to GS's.

Any thoughts? Lurkers feel free to chime in.

RegentMan
05-06-2005, 20:48
I get iron working next turn. Watch - there's no iron in the world. [sad] ;)

Whomp
05-06-2005, 20:53
Cool.
I think there will be iron but it might be by one of us. What do you think of that idea? You can crank a lot of 10s warriors.

Whomp
06-06-2005, 05:35
[band] We have philo and Map making!

I sent it to both of you but don't accept it unless you have a galley ready to go this turn. I went to lit at 80% in 9. Let me know if this works for you guys. Myst could be done in 4 at 80% (35 on min) so I presume they're going at monarchy hard.

BTW My warrior fortified in the forest and the barb didn't even dent him when attacking near Arbela. Coast is clear for now.

RegentMan
06-06-2005, 15:55
Iron working discovered. I have one outside my cultural borders inside my city's radius, and the Iroquois has one on a mountain in their territory. I don't know about Japan.

I set research on code of laws (13 turns). However, if I am doing the massive upgrade, then I should probably do minimum science.

Also, send your tech gifts accepted! :p

Whomp
06-06-2005, 17:16
That may be a better idea RegentMan. That way Haruka and I can ram forward on techs for us. With math in soon we will have all the AA military techs. Start cranking those warriors!

Now we need a government.
I get the feeling they did a beeline to monarchy. Myst is only 4 turns if I switch. I think I should switch from lit to myst so we can get to monarchy.

Haruka
06-06-2005, 22:03
Math is in. Sorry, I did one turn of zero research, but I guess I can pick it up for RegentMan. Or maybe I'll stay at zero and he can research CoL, and I'll give him the money.

Republic wouldn't be too good because of the WW, right?

Whomp
06-06-2005, 22:30
Yeah I can't see republic working so well with the number of casualties that are bound to occur. The only way that would work is if that country purely played defense the majority of the game. I don't see that happening.

Hakura di you want to run at myst and he can turn off research?

Melifluous
06-06-2005, 22:39
Dudes...

Screw the War Weariness...

Republic all the way guys! Make the money.

Trust me, respect the dollah. Knights of the New Republic...

[groucho]

Melifluous

Melifluous
06-06-2005, 22:41
Also Haruka is Japanese (religious) He definately should go republic, he can change in a turn the moment WW gets too much :)

Melifluous

akots
06-06-2005, 22:44
quote:Originally posted by Melifluous
... Republic all the way guys! Make the money.
...


This is accelerated production. Might be twice as many casualties.

Whomp
06-06-2005, 22:44
Really Mel? Even if we are in a locked alliance against those guys and will be at war forever?
Haruka I could see being religious.

Melifluous
06-06-2005, 22:56
Ah locked war from the start?

I retract my earlier stupid statement.

But yeah still maybe for Haruka...

Melifluous

Haruka
06-06-2005, 23:26
I'll give it a try - it's two anarchy turns at the worst.

Do we want to try for any wonders?

I'll run at Myst, I guess, and I won't need max to get 4 turns, so that's good. I'm running kinda low on mullah.

Whomp
06-06-2005, 23:40
I will send you 10g. Regentman gave me more than plenty last time. If you go republic then we have to research it. I think we skip it and get the pointy's out fast.
Are any wonders really worth the shields? We could always feign a wonder build.

RegentMan
07-06-2005, 00:45
So am I researching code of laws, or am I killing the scientists?

Whomp
07-06-2005, 02:02
Kill the scientists Regentman. Haruka can go myst and I will continue with lit.

Haruka
07-06-2005, 03:33
Oh, we want to find the other continent. Should we begin constructing a navy?

I'll do a min run on Republic some time later when we have CoL probably.

Whomp
07-06-2005, 16:38
Yes Yes Yes. Naval activities! I already have one being pushed in the water next.
Republic is not a huge priority so that makes sense.

Haruka
10-06-2005, 13:29
Regentman, who should get that city spot between Pasagardae (sp?) and my cities? I'm finishing a settler in that area in two turns.

RegentMan
11-06-2005, 20:19
Well, without knowing your guys' lands, I've constructed a dotmap of the minimum of what I'd like to see Persia have. Please let me know of any disputed dots. I also think that Japan and I should work together to split up the southern part of our continent.

@Hakura - Take it. My settler from Parsagade (next turn) will head east to begin my colonization there.



http://www.civ3duelzone.com/forum/uploaded/RegentMan/2005611201934_Dotmap - 2250BC!.JPG
87.7*KB

Haruka
12-06-2005, 00:04
Okay, here's my map and my dots.

http://www.civ3duelzone.com/forum/uploaded/Haruka/20056120427_CFC_RUS_30_Toku.jpg
133.76KB

RegentMan
12-06-2005, 21:00
I assume the rest of the south is for me then? Here's my lame attempt to make a world map. Thanks for not using the grid, Hakura! :p ;)

http://www.civ3duelzone.com/forum/uploaded/RegentMan/200561221021_Eh....JPG
84.58KB

RegentMan
12-06-2005, 21:03
Also, if you both put up world maps (with grid) then I'll attempt to make a better world map.

Whomp
12-06-2005, 21:06
Here is my dot map. My lime green dot conflicts with Regentman's and the settler is there. I was hoping to capture that lake. The other settler is headed to the red dot. My next settlers I was thinking blue then yellowish area or the one below Giddyup greenish kind of color. BTW regentman nice teamwork on the barb!!
http://www.civ3duelzone.com/forum/uploaded/whomp/200561221014_iroq.JPG
112.22*KB

RegentMan
13-06-2005, 04:12
Hmm... I was hoping to have a ring around my capital. Your call Whomp.

Haruka
13-06-2005, 16:02
RegentMan, I kinda noticed my lack of gridding too late. [blush2]

I think there's a desert dot you missed.

Whomp
13-06-2005, 17:31
No problem regentman.
I will send the settler to blue dot instead.

Haruka
19-06-2005, 03:33
Lookie this.

http://img44.echo.cx/img44/1083/cfcrusnewland5ld.jpg

Whomp
19-06-2005, 05:52
Yeah boy! Very sweet, very sweet.
I just sent a curragh on a suicide mission too.

Haruka
19-06-2005, 06:39
The bad thing is that, since none of us is Seafaring, even with the Great Lighthouse, we wouldn't get a safe passage without ship chaining.

Whomp
19-06-2005, 15:32
True but at least we'll know what's it looks like before them. My curragh sunk on the last IT.

RegentMan
19-06-2005, 18:43
Woot! Great luck Hakura! Pray that it doesn't sink this time around...

From what I'm seeing on the power/culture graph, we pwn them in score and power, but unless they built their capitals really early, they're building some early culture because they're beating us in culture. Good job Iroquois too - first to 200!

Haruka
19-06-2005, 19:07
Well, if they're building some early culture, it's not that good for them, I think. When will culture actually play a part in this game? :D

Haruka
19-06-2005, 19:42
It survived!!!![party]

RegentMan
20-06-2005, 00:39
quote:Originally posted by Haruka

Well, if they're building some early culture, it's not that good for them, I think. When will culture actually play a part in this game? :D

Exactly what I thought when I saw the chart.

:D @ the curragh. Hopefully we've landed on the other continent, and not some misc. island chain. It's kind of weird that we don't see any units/borders, though. Keep us informed, Hakura!

Haruka
20-06-2005, 01:14
Maybe their island is like ours, with a peninsula on the south? Like the one to my south.

Whomp
20-06-2005, 15:54
A little update from me. Sorry I forgot to send lit until 34. I started on currency so we can get some markets up. I didn't see a huge need for ducts as we're still in expansion mode. The first MW is being built and I think maybe 2 more settlers before Stealth switches to other things. I don't want to crowd you two too much. 2 turn settler and 1 turn worker factories are awesome!! I saw their culture too. What's up with that? Keep up the power rankings! Tell me if I need to hook up the iron at any point. I have 10 or so workers going and a new one every turn.

BTW I'm not real swift. I see people write woot! and pwned all the time. What do they mean?

Haruka
20-06-2005, 15:59
Don't worry about crowding, me, I still have a lot of work to do settling the south.

I'm going Polytheism --> Monarchy, which will get me a two-turn settler factory. (And short Anarchy) :D

Woot (alt. w00t, W00t) is just a "hurray!" or "Woohoo!"

Pwned is a common typo of "owned" originating from Starcraft (I think) that stuck.

RegentMan
20-06-2005, 19:37
Right, woot is like woohoo! and pwned is a typo from StarCraft meant to be owned, which is to be heavily defeated.

Melifluous
20-06-2005, 20:00
or as it says here (http://www.urbandictionary.com/define.php?term=w00t&r=f).

quote:
w00t was originally an acronym for "we owned other team" but used 1337$p34|< for some of the letters(w00t instead of woot). It is now commonly used as an interjection of joy.
"w00t! I pwn3d j00!"
"Oh! You see that hs??!?! W00T4G3!"


and pwned here (http://www.urbandictionary.com/define.php?term=pwned&r=f)

quote:
A corruption of the word "Owned." This originated in an online game called Warcraft, where a map designer misspelled "owned." When the computer beat a player, it was supposed to say, so-and-so "has been owned."

Instead, it said, so-and-so "has been pwned."

It basically means "to own" or to be dominated by an opponent or situation, especially by some god-like or computer-like force.
"Man, I rock at my job, but I still got a bad evaluation. I was pwned."

OR

"That team totally pwned us."


[goodjob]

Melifluous

akots
20-06-2005, 20:15
Russian is a peculiar language for that. "We owned other team" would be as possibly polite (as it can be) form of "We have fucked the other team in all their holes and stuff. And we enjoyed that and we don't care what the other team thought of that."

Haruka
20-06-2005, 20:38
OMFGz we need to get the Great Lighthouse. :D

http://img105.echo.cx/img105/3185/cfcrusnewpass3vd.jpg

Whomp
20-06-2005, 20:40
Akots would it be ok to name a coastal city "Owned" in this PBEM? Would they find it funny or an insult?

Very interesting Haruka.
Bummer only one of us would benefit from the Lighthouse.

Haruka
20-06-2005, 20:52
So who should it be? I have a coastal capital, but using it would cramp my expansion... Spicy would be a good city, but maybe a bit slow. What's it like for RegentMan?

Whomp
20-06-2005, 20:56
I would let RegentMan continue to expand. I can try to get Giddyup up to speed. I think I can afford to do it.

Haruka
20-06-2005, 21:39
Okay, then.

Pastorius
20-06-2005, 22:02
Some picture wizard that can make a screenie where all of your lands are on?
It's interesting to see how you guys divide the available land between yourselves

akots
20-06-2005, 22:47
quote:Originally posted by Whomp

Akots would it be ok to name a coastal city "Owned" in this PBEM? Would they find it funny or an insult?
...

[confused]Have no idea. Probably OK. Just try not to name it something like "ScrewURussians". [lol]

RegentMan
21-06-2005, 00:00
I'm on the other side of the continent, but the extra move could benefit me. My only problem is that I don't really have a high-shield city. Plus I need to expand some more.

Whomp
21-06-2005, 02:33
Regentman I got a little confused when I saw the Lit come back. I sent it again.

My best coastal shield city did a chop so I may have to wait a couple turns before I start. Giddyup isn't capable for close to 68 turns.

RegentMan
21-06-2005, 05:04
You need to hit "accepted" on the bottom before it'll go through. If you're simply gifting something to one of us, please send it accepted.

Whomp
21-06-2005, 15:43
Yeah, yeah. I realized it after I did it. Of course Haruka was next and I accepted my gift.

Haruka
21-06-2005, 18:31
SGLs are off, right?

Whomp
21-06-2005, 18:57
Yes SGL's are off but SoZ is on from what I read in the CFC thread.

Haruka
21-06-2005, 21:42
Does anyone wanna have a go at the SoZ? I would do it in Bitter if I had ivory.

Whomp
21-06-2005, 22:12
I have a settler on the way to the ivory now. I could trade it to you once I get a road hooked up.
What do you think? It seems a waste if we can't get ships across till late MA.

BTW I will be out of town June 30th through the 4th of July. I'm taking the vessel known as Juicy to Milwaukee for Summerfest!!!

Who wants to take my turns?
Or any quality lurkers want to give it go?

Haruka
21-06-2005, 22:30
That's right... I'll have to reconsider it.

RegentMan
23-06-2005, 21:32
Iroquois, is that mounted warrior and archer headed towards an undefended Persian city? ;)

Ooh! I just remembered warrior --> immortal upgrades are only 30 gold with AP on. Sweet...

Whomp
23-06-2005, 21:45
Yes, yes. I want to make sure all the neighborhoods are safe.

akots
23-06-2005, 21:58
You have locked alliance, no way can attack each other.

Whomp
23-06-2005, 22:04
Emphasis on ;) akots.

BTW who is taking my turns next week?

Haruka
24-06-2005, 06:34
Oh shit!

I forgot that I'm going away for three weeks, starting Sunday. Internet access is iffy, and definately no civ.

RegentMan
24-06-2005, 09:05
Looks like I'm the main player. Just post/PM me your passwords and specific instructions. Be forwarned: I'll do my best, but please don't hate me if I don't do something that you would have.

Whomp
24-06-2005, 16:47
No probs kid. I leave you some instructions because I think it's time for Stealth to transition out of settler mode.

RegentMan
24-06-2005, 19:20
Any up to date dot maps with specific city build queues would be greatly appreciated. Plus tech research and general long term goals. Unit/worker movement too.

Whomp
24-06-2005, 20:21
Well I just found out my DSL is offline till Tuesday 6/28 so I've pm'd both of you my password. There's a possibility I can use hotspot with my wireless. Have either of you used a wireless (blue tooth) public area? They're at Starbuck's and there's one in my building.

Now I have to remember what is going on in my head. My dot map is on the the first page of this thread.
The Blue Dot was just established and named Pink Dot.
The south settler was headed to the Pink Dot ivory on the river
The west settler was headed to the light greenish dot south of Giddyup near the oasis.
I think I had a north settler was headed to the brown dot.
The one being produced in Stealth I was going to place on the dark green dot as my last one.

Beware is a worker pump knocking out 1 turn workers. Keep it at 5 fpt and 5spt. I would like to have 2 -2 1/2 per city so keep cranking them.
I would start Stealth on rax after the next settler. Make sure to put the citizen on the forest back on a grass square to keep the growth at 5 fpt.
River Hills keep pumping MW's.
Coastal cities I have focused on primarily naval type things. Harbors and galleys. I would like to keep a combination of regular galleys and vet galleys. Vets galleys to carry lesser units and the regs to carry the valuable units.

Worker actions: I need to continue to develop River Hills, Stealth, Giddyup and Nightmare (connecting silks now). Roads to Nob Hill and the other cities as a secondary need when the core has its tiles better developed.

My next research path I was thinking either construction or CoL. What do you think?

Whomp
25-06-2005, 06:39
Turns out I figured out a way to get access so I can pick up the saves after all.

RegentMan
25-06-2005, 19:35
Look out Hakura. I spy with my little eye...

http://www.civ3duelzone.com/forum/uploaded/RegentMan/2005625193523_Barb Camp - 2230BC.JPG
65.94KB

Haruka
25-06-2005, 20:52
Thanks for the warning. A horseman or two will be dispatched immediately.

Whomp
26-06-2005, 16:14
Haruka,
Are you going out of town soon? We'll need your password.

Whomp
26-06-2005, 23:46
I played Haruka's turn. I forgot to capture a picture but I could see the Chinese border. Should I continue north into their territory and let them know we're there?

Are there any lurkers who are interested in playing Haruka's turns?

Pastorius
27-06-2005, 00:24
senak attack them [estwing]


[charge]

Whomp
27-06-2005, 00:42
Unfortunately, there's nothing in the boats.

Pastorius
27-06-2005, 07:32
guess I misunderstood. It was late and I thought - hm, was the map built with cfc and rusky civs on the same continent?


Must remember to think before posting. As can be seen in the pics, Haruka was out cruising with a curragh... [blush]

Still, letting them know you have crossed the water to find them will put them more on the alert...if you could send em a few swords when you make first contact...

RegentMan
27-06-2005, 08:04
Well, the only way to their continent is to send galleys on a two-three turn ocean voyage. A lot of deaths, but if we could land a few units on their continent... [fdevil]

Whomp
27-06-2005, 16:16
I think we'll just make them aware we're in their kitchen.
[evil]

RegentMan
27-06-2005, 19:19
It might give them hope that there's a safe passage. They'll then build up and set sail, thinking they can get across. What a waste of valuable resources...

Whomp
27-06-2005, 19:27
I was thinking the same thing. I sent another that didn't sink yet from the Persia point that sticks out. No units on it either though. Maybe the next one I'll send a warrior or archer out for a little pillage mission.

RegentMan
28-06-2005, 18:57
Here's China. Oh how I would love two units to be on that galley right now... [mwaha]


http://www.civ3duelzone.com/forum/uploaded/RegentMan/2005628185643_China - 2190BC.JPG
55.59*KB


Whomp, my dear, a zoomed out picture with the grid on of your homeland would be just fantastic.

Whomp
28-06-2005, 19:42
And have a nice day Mr. China New York guy[smirk]
I think that will wake them up a little bit!![estwing]
[charge][evil]

I will post a zoomed out picture tonight.

Whomp
29-06-2005, 19:54
RegentMan--I have asked Markstar to play my turns while I'm gone. We are in a PBEM as a team and I want him to see how I play.

Markstar
29-06-2005, 23:10
Yep, here I am. The game looks interesting so far. How big are the chinese compared to you guys (some F8 stats would be nice)? Also Whomp, you need to tell me your login information and where I can get the save. :)

Whomp
30-06-2005, 04:35
RegentMan,
Here's my satelite view...

http://www.civ3duelzone.com/forum/uploaded/whomp/200563043327_cfc1.JPG
157.61KB

The galley found coast but sunk on the IT...

http://www.civ3duelzone.com/forum/uploaded/whomp/200563043417_cfc2.JPG
79.73KB

RegentMan
30-06-2005, 06:52
Thanks for the screenie Whomp. Look what you've let me finish:


http://www.civ3duelzone.com/forum/uploaded/RegentMan/200563065159_World Map - 2190BC 2.JPG
115.54KB


Not the best, I know. But it'll have to do until navigation.

Whomp
30-06-2005, 18:02
Great map RegentMan!!
No comment from Mahler on our galley. Hehe.

Markstar I would land on the ivory with that settler. I don't think it invades Tangy. The settler in the capital can go to the spices.

RegentMan
30-06-2005, 18:57
Hakura's turn is up next, and it's your turn do play it Whomp. Just let me know if you don't want to/can't. Thanks for the comment, by the bye. :)

The Celts definately built up some early culture. They have 72 points compared to Persepolis' 56 (points are probably wrong, but I did it from memory and they are probably quite close).

That barb camp now has two horseman and a warrior in it, plus a warrior fortifyed right next to it on a forest. I forgot to send the horse last turn. [blush]

Whomp
30-06-2005, 19:14
RegentMan--I can't play it for about 4 hours so go ahead if you can do it now.

RegentMan
30-06-2005, 23:17
Well, it hasn't arrived yet, so I'll leave it for you.

RegentMan
01-07-2005, 18:43
I figure that you're on vacation, so I went ahead and played it. RegentMan's lonely... :( ;)

Whomp
04-07-2005, 01:29
I'm back a little early. Should we have Markstar play Haruka's turns?

RegentMan
04-07-2005, 08:11
I think it would be better to keep it with us two. We know what's going on and what needs to be done.

Whomp
04-07-2005, 17:02
OK. Thanks Markstar for taking my turn. RegentMan is there anywhere north of Arbela or Gordium I can land a city?

RegentMan
04-07-2005, 19:55
Well, aside from my settler heading there, take it. I'll direct him to the southern part of my unclaimed empire.

Whomp
05-07-2005, 00:32
No problemo, go ahead. I'm just wondering where else I can settle.

Whomp
06-07-2005, 05:03
I have sent currency and started construction. Only CoL and Monarchy and we move on to the MA.
Here's my current map. Let me know if any of those spots I've marked are a problem. I can easily adjust. The "T" is my current settler who is headed west to the spices. Let's keep the mojo! I wonder if they're doing a palace prebuild for a wonder? I still don't understand the culture build in Entremont when the only victory is domination.

http://www.civ3duelzone.com/forum/uploaded/whomp/200576527_Iroq. Nation.JPG
150.77KB

RegentMan
06-07-2005, 06:28
The yellow dot is the only one conflicting with my settler. Otherwise, all looks well. :)

Whomp
06-07-2005, 16:14
Sounds good. I will place red and green. I think that should be more than plenty cities and a FP.

RegentMan
07-07-2005, 03:36
I played my turn. Do you want to play Japan's next turn?

RegentMan
07-07-2005, 03:44
Also, Mahler posted that he became warlord, followed by the king smilie. I hope he hasn't become a monarchy!

akots
07-07-2005, 06:14
I think he was referring to the fact that he reached 100 posts at CFC and was promoted there to warlord.

RegentMan
07-07-2005, 17:41
Oh, forgot about the title-rank system. Thanks for the explanation, akots!

Whomp
07-07-2005, 17:55
I was wondering too. I thought maybe he sunk our galley. I will play Haruka's turns when I get home unless you have time now so we can keep the game moving.

RegentMan
07-07-2005, 21:28
Okay then. I played it, but you can play the next turn. Just so I don't forget to tell you, I've been sending the curraugh clockwise while the galley has been going counter-clockwise.

RegentMan
12-07-2005, 20:19
Well, I can get the Great Lighthouse in a minimum of 35 turns.

Whomp
12-07-2005, 21:09
I will check Haruka's chances tonight and when I get the save, for me.

Whomp
14-07-2005, 01:20
I cranked up monarchy research to 80% due in 7. With the barb camp he may not need the cash but there are two more horses there. I killed one warrior. We still may need to give him 25g to get there.

Here are some new pics. I waved to the Chinese warrior. It looks like 6 tiles from the Giddyup fish.

http://www.civ3duelzone.com/forum/uploaded/whomp/200571411525_cfc.JPG
115.73*KB

However does this look like it could be a coastal connection? If you look at the minimap it looks like it could be a pretty short route. What do you think? Dang I cut the picture off too short but it seems like that pennisula might be interesting.

http://www.civ3duelzone.com/forum/uploaded/whomp/200571411457_cfc1.JPG
49.08*KB

RegentMan
14-07-2005, 02:37
It's not a total coastal route, but one will get to the other continent in one or two turns in the ocean.

Haruka
15-07-2005, 02:28
We can suicide ships to the other side and ship chain, right?

(Backish, no Civ access)

classical_hero
19-08-2005, 18:12
What has happened to the game?

Whomp
19-08-2005, 19:04
The Russians went on holiday for the month of August.

RegentMan
19-08-2005, 19:44
Woah a new post! It's been awhile...

classical_hero
19-08-2005, 19:49
When will they be back?

Whomp
19-08-2005, 19:59
September....[rolleyes]
Any thoughts Classical?

classical_hero
20-08-2005, 10:37
They are having a long break, but you do not want my thoughts on their holidays, do you? ;)

Once you get into the the Middle ages, go straight towards Navigation so you can get ocean coverage quickly.

RegentMan
21-08-2005, 22:02
One of us could grab the great lighthouse. Nothing says "Hello!" like 10 immortals on their doorstep... [evil]

killercane
08-09-2005, 00:13
Any hints on what their tech pace looks like?

Whomp
08-09-2005, 01:35
No but we beat them to philo and that helped I'm sure.

RegentMan
08-09-2005, 15:30
We have? Wow, it's been awhile; I think I'm running 0% science!

Whomp
08-09-2005, 16:52
Yes you are. We are building your cash for the onslaught of immortals.

The question is are we foolish to believe we will be able to use any AA units by the time we hit their shores?

Haruka
08-09-2005, 22:01
Immortals are, in essence Medieval units. ;)

killercane
08-09-2005, 23:17
Whats the current plan? Get Astronomy and Chivalry, drop off Knights, MWs, Immortals, and Pikes in the North with Samurai in the south after a few turns?

Haruka
09-09-2005, 00:33
I plan to suicide a few horses over there to cause havoc first.

RegentMan
09-09-2005, 00:39
Perhaps we each should suicide a fleet of settlers and build up a second horribly corrupt core... ;)

Whomp
09-09-2005, 16:12
I do think it would be a good idea to suicide over some havoc makers. We should try to coordinate that attack so they get us from a couple different directions.

I'm not so sure about landing settlers yet. I don't think those cities would survive the continuous bombardment.

RegentMan
10-09-2005, 00:19
I was kidding about the settlers, but the havoc makers sound like fun.

Whomp
11-09-2005, 21:17
I will be done with construction after this turn so maybe you can turn up CoL next turn and I will gift cash for the immortal upgrade. Do you need me to hook up my iron for you? What do you think?

Where should I research next. I can't remember what the plan was.

RegentMan
12-09-2005, 02:17
I'm doing fine on the money. I'll have enough to upgrade when the time comes.

Do you want me to start researching code of laws? What is Hakura researching? Are we heading for republic or monarchy?

Whomp
12-09-2005, 03:27
IIRC he was doing Monarchy and was pretty close to finishing so once CoL is done I think we move to the MA.

Whomp
12-09-2005, 03:30
double post

Haruka
16-09-2005, 23:43
I got Monarchy and offered it to you guys. Take it if you want it.

I revolted this turn and will be a Monarchy next turn. (yay religious)

Whomp
17-09-2005, 04:31
I am done with construction so I will do the same and I think we are done with the AA after CoL.

RegentMan
17-09-2005, 08:53
Woot, a continent-wide revolt!

Whomp
17-09-2005, 15:50
Unfortunately, I think RegentMan should finish research CoL before revolting. We kind of got out of sync with this game after a month off. We should've had him start his research a little earlier. Once he finishes CoL and pulls his MA tech Tomoyo and I can start on MA research. We need Tomo's UU and a beeline to nav.

I pulled 6 turns of anarchy but no starvation.
Mahler's Celts are already a monarchy and the other two are still despots.
I have excess dyes,soon horses and ivory should be hooked up soon. I am think of putting a colony on the spices near Tomoyo once my workers there are finished roading. Tomoyo and I should be linked soon and RegentMan I think we have about 6 before we are hooked.
Anyone need a lux?

Would a quick IM conversation be in order? I'm at bawhompATyahooDOTcom

Haruka
17-09-2005, 15:59
I'm just hooking up some spice and other luxuries, so I have one starving city (but it doesn't matter, anarchy is one turn).

In the MA, we should beeline to Astronomy and then get Chivalry (or at least me, you guys have UUs that can work until Cavalry come).

When I come out of the revolt, I think I'll need another lux, since my lux slider was on 30% before the revolt.

Whomp
17-09-2005, 16:03
double post

Whomp
17-09-2005, 16:03
OK I think we should be hooked within a few since my anarchy slowed my roading down a bit.

RegentMan
17-09-2005, 18:56
I'm supposed to be researching? Where'd I miss that memo?

RegentMan
17-09-2005, 19:34
I just played my save. Code of laws will be ours in four.

Should I start mass building libraries? I'm scientific, so I kind of have a researching advantage.

Whomp
17-09-2005, 23:21
Post 20 RegentMan.

I've been building libs in the core so yes I'd start building libs and markets. My main 4 cities have both libs and markets or will finish at anarchy.

Haruka
18-09-2005, 02:01
My infrastructure in my cities is poor, but I don't think that matters to me right now. I need workers to chop my jungle and settlers to inhabit my backyard, so I'm only gonna have infrastructure in my capital and maybe a few other cities.

Since you're scientific, yes, you should build libraries.

RegentMan
23-09-2005, 15:41
I should be getting code of laws next turn. What then? I'll send you both that and my free tech, but then what? Do you want me to aid in research to navigation or go to 0% science? Should I immediately revolt?

Also, I am connected to Squeeze and have one tile in Hakura's territory until we're connected to each other. I have some furs that I know you guys would like. ;)

Whomp
23-09-2005, 16:27
OK once RegentMan gets CoL and his free tech I think Haruka should start along the Mono or Theo path.
My last turn said I have 3 more anarchy turns. Then...engineering? Regentman you should revolt once you get your free tech.
I have one excess dye and I can add another once workers get there. I'll be hooked to Haruka within 2 turns and there's a spice I was thinking of building a colony on between Haruka and I since it's on a jungle.

I hadn't thought of this till now but can we sign ROP's for quicker movement? I noticed the Russians had all three countries represented on the coast in my picture.

Tubby Rower
23-09-2005, 16:42
Once you get a foothold over there, could you gift your captial to an ally to get the palace to jump?

ROP's sound like a good idea.

Whomp
23-09-2005, 17:07
quote:Originally posted by Tubby Rower

Once you get a foothold over there, could you gift your captial to an ally to get the palace to jump?

ROP's sound like a good idea.

[hmm] Akots? Is this considered a banned exploit?

On ROP's I will use my cash to establish a embassy (if I have enough cash) with Haruka since he is in my territory.

Tubby Rower
23-09-2005, 17:28
I haven't played PBEM's so I was just suggesting something that I know people have done in the past.

akots
23-09-2005, 19:22
Gifting cities between allies is not allowed in this PBEM. Abandoning palace for a free jump might be not allowed, I'm not sure.

RegentMan
25-09-2005, 20:01
Persia is the most scientifically advanced nation, being the only one in the middle ages! Code of laws will be yours this turn, with feudalism being yours next turn. Fifteen turns until monotheism.

Haruka
26-09-2005, 21:41
The ship sunk. :(

Whomp
26-09-2005, 22:19
Sorry Haruka. My galley has taken out 3 of their ships. Mahler must be cursing the RNG Gods.

Awesome RegentMan. Haruka what should our research paths be? Do you want to work towards your UU?

Whomp
29-09-2005, 02:50
I got the tech from RegentMan, sent dyes to Tomoyo and will work on more dyes for Regentman( we are not hooked up yet) and started with 1 scientist on engineering. I will finish anarchy this turn.

RegentMan
29-09-2005, 15:47
Oh damn... forgot to send feudalism. Sorry guys.

*Plays ride of the valkryes* The disadvantage of being advanced; here come the barbs!



http://www.civ3duelzone.com/forum/uploaded/RegentMan/2005929154711_Barbs 1.JPG
135.38*KB

I've evacuated Tyre, but one of the workers is unfortunately frozen and will die. My scout looks like it'll pass too... :(

Whomp
29-09-2005, 18:10
Holy crap. I don't think I'll get any barbs since my lands don't have any darkness. You may want to send the balance of that cash to me next turn RegentMan.

I think that month off really got us out of sync and we haven't been particularly good with our plans. I would've prefered Haruka research Mono so RegentMan could revolt and he could've researched faster being in monarchy. It may make sense to switch still.

classical_hero
02-10-2005, 16:50
That is a lot of barbs.

Haruka
03-10-2005, 00:34
I just played Whomp's turn and saw about 15 barb horsemen go into Bitter...

I don't think any people were lost... I just hope that no buildings were lost... that was a granary/barracks town.

You're a Monarchy now, btw.

Whomp
03-10-2005, 21:15
That's painful at least they are getting the same and don't have quite the pop we do.
Is Haruka going to start on monotheism so RegentMan can revolt?
I'm going to start the Lighthouse unless Haruka already has.

Haruka
03-10-2005, 21:41
I haven't started. And I'm on Monotheism. I should probably go straight to Astronomy (or I could go to Theology, then let Whomp take over, since he probably has a better research rate. Meanwhile, RegentMan can work on Invention while I do Chivalry.

Whomp
03-10-2005, 23:07
That sounds like a good plan.

RegentMan
04-10-2005, 02:36
Okay. Next turn I'll revolt. By the by Whomp, you're receiving the embarrasing remains of the Persian treasury: 97g. :( More barb raping next turn too.

RegentMan
09-10-2005, 23:11
I've drawn a friendly four turn anarchy.

Whomp
10-10-2005, 04:20
Very good RegentMan. I started Glight in Giddyup. It's due in 30. I just lost a galley with a warrior on it but I have another galley ready to go overseas with 2 MW's but it would land at the same time as the celt galley chasing me. Should I send cannon fodder instead?

RegentMan
10-10-2005, 04:31
Hmmm... it's beneficial both ways. If you do land MWs there, that'll deliver a psychological blow to the Ruskies. However, if you do land now, they'll begin to expect units and as such build more defense.

But more defense = less domestic production = us moving ahead. Plus, what better way to reduce the great lighthouse's build time than a golden age? I'd say do it.

Whomp
14-10-2005, 01:12
OK I'm gonna wait for two galleys before landing with pike cover. I'd like to do it when the Chinese are revolting.

Thanks RegentMan for the furs. I'm now running 0% lux. Engineering will be done in two. Where should I go next?

Whomp
19-10-2005, 17:19
OK here's my plan. I would like at least4 galleys before I attack. There were two galley that were chasing my wounded galley when they finally sunk it. I will load MW's and I'd like to upgrade a few spears to pikes and send them over. My hope is to do enough damage to kick off my GA and accelerate the GLighthouse build.

Any thoughts or coordinated attacks we should think of?

BTW I finish engineering this turn so I will need to start another tech. Haruka where are you on your research?

Whomp
20-10-2005, 00:50
I sunk a Celtic galley near Giddyup. It seems when they chased my wounded galley when I sent it on a suicide back home so they had no choice but to keep going across the ocean.

BTW Are the barbs gone yet? I am going to run zero science and don't need lux any longer so I will have 140g in the bank next turn since I rushed some galleys and trebs. Should I wait for Haruka to finish his research so I can go Theo?

RegentMan
20-10-2005, 02:23
To my knowledge, all of the barbs are gone. If I recall, I have three galleys ready and six veteran warriors. I need more gold, so after my anarchy, I'll get some gold together and begin to pump out warriors/galleys. My initial goal was twenty immortals/ten galleys, but that is changable.

Whomp
20-10-2005, 04:47
I will send some back to you then.

Whomp
22-10-2005, 17:51
I established a embassy, ROP and sent 100g to RegentMan. I will send dyes in 3 turns after they're roaded. Do you guys need lux?

I still have no research path so I will have another 90g next turn. Let me know when I can turn it on.

I'm two turns away from sending over some boats. Couple pikes, 4 MW's, couple buchets.

RegentMan
22-10-2005, 19:41
Last turn I've emerged into a monarchy and am getting the last bit of spots settled before returning to my vision of a twenty immortal/ten galley invasion.

RegentMan
24-10-2005, 15:42
27 turns until invention. It'll decrease as more libraries get built and my cities stop producing settlers (two more to go, one next turn).

Whomp
02-11-2005, 16:31
A few items...
RegentMan do you know where Haruka was on research? I have research turned off awaiting his delivery.
I sent RegentMan dyes.
There are 4 galleys with 5 MW's, 2 pikes and 1 MI that are going overseas next turn. Cross your fingers.

RegentMan
03-11-2005, 01:03
If I recall, he was one turn away from monotheism.

RegentMan
03-11-2005, 23:26
The galley situation. At least two of the four galleys sunk during the interturn:

http://www.civ3duelzone.com/forum/uploaded/RegentMan/2005113232453_Iroquois Galleys.JPG
49.37KB

Japan learned monotheism and passed it around to her allies. Theology is dialed up next, with Persia researching invention.

RegentMan
07-11-2005, 05:02
China and the Celts have knowledge of two galleys on their coast. One medeival infantry, two mounted warriors, and one pikeman are on board. We shall see their response. Be sure to give us a detailed report Whomp!

Whomp
09-11-2005, 00:11
OK I made the landing and it's in the Iroquois forum. I'm not sure two boats will be enough and I tried 2 more but both sunk.

BTW I was going to research theology since my research is the fastest but did not receive monotheism. :( I can go chivalry once I get monotheism if we don't want to switch.

The Chinese are in feudalism, Celts are monarchs and Greeks are still a despot. All three are weak compared to the Iroquois. :)

Should we see if someone wants to pick up Haruka's turns or keep rolling on our own?



http://www.civ3duelzone.com/forum/uploaded/whomp/20051190920_powergraph.JPG
121.53*KB

RegentMan
09-11-2005, 01:16
I sent monotheism to you, then accepted it when I played your turn.

I think we're fine taking Hakura's turn. Hopefully he can get it working soon. If it becomes a permanent thing, then I would open the floor for auditions.

Whomp
09-11-2005, 01:52
Oh ok. So I'll start on feudalism then? Sorry I'm a little confused.

RegentMan
09-11-2005, 04:32
Well, I'm researching invention and Hakura is researching feudalism. If you want, then you can go for chivalry. Otherwise you can hoard upgrade money.

Whomp
09-11-2005, 15:14
No I think we need to beeline for bigger boats. I will research theo.

RegentMan
09-11-2005, 15:41
Wait... I got confused. Hakura is researching theology, albeit at a defecit. I'll post a picture if I get the save. We already have feudalism; pikemen! D'oh!

Whomp
09-11-2005, 16:04
Gotcha. I just forwarded each of you 100g so we should be able to run deficit research on Haruka for a long time.

Chivalry is what I'll research. Stealth can make 2 turn knights (35 shields) easy and I may be able to MM another city (Beware or River Hills IIRC) to do the same.

RegentMan
10-11-2005, 15:49
Would you mind playing this save? I must depart in ten minutes, and I've still CFC to browse. That way you can also know Japan's situation as well.

EDIT - Bah! You signed off! I'll do it, then, so that the reds don't get pissed.

Whomp
10-11-2005, 15:52
Will do when I get home RegentMan.

Looks as if my landing was a miserable failure. I will need a much bigger force and I'd think that will need to wait for a bit.

RegentMan
10-11-2005, 16:03
No need to Whomp. When you get home, hopefully you'll have a CFC3 save to play! Could you post that I've played and sent 65d?

Whomp
10-11-2005, 16:15
I will post 65D played and sent at CFC.

Whomp
12-11-2005, 19:25
Well isn't this a pretty sight. The Chinese ain't so happy. Haha!

I think I'll go pyramids in the capital which is running 22 spt and will get to 25 soon. Hopefully I can get a GA for the Iroquois. The Glight will finish in 4 and my FP is done in Giddyup. Theo is done in 2 and feud in 4. I will run towards ed-u-ma-cation. I changed a few builds for Haruka since there's a need for more workers and multiplier builds like libs and markets.



http://www.civ3duelzone.com/forum/uploaded/whomp/20051112192339_anarchy.JPG
63.91*KB

RegentMan
12-11-2005, 20:58
Ha ha... Burn baby burn!

Tubby Rower
16-11-2005, 13:00
I heard from a little birdie that you guys need a replacement for the great Japanese empire. If so, let me know, I can step in.

RegentMan
16-11-2005, 15:36
Sure, I'm fine with you being a replacement. And what luck; it's Japan's turn. I'll PM you the details.

Tubby Rower
16-11-2005, 16:01
I can play it this afternoon when I get home.

Whomp
16-11-2005, 16:55
Tubs Japan needs some more workers. With AP on it's good to have almost 2 per city so consider popping some to get those cities rolling.

Mistfit
16-11-2005, 17:29
[silly question]Why does having AP on increase the # of workers you need?[/silly question]

Pastorius
16-11-2005, 17:54
silly answer: faster need for tile improvements because growth is faster?


[:p]

Tubby Rower
16-11-2005, 17:57
Prolly why the Persians(IND) are keeping up with and/or passing the agri civs in Whomp's madness ;)

Whomp
16-11-2005, 21:51
[blah blah]Reiterating what Paal said...AP cuts builds in half so settlers pop with 15 shields. Hence the need to work the tiles faster because new cities are wasting time with undeveloped tiles. Japan's cities are working a lot of undeveloped tiles.
Currently I'm doing 1 or 2 turn MI, Pikes and MW's in my big cities because all of their tiles are developed except the mountains which are online in 2. It will be soon when I can start merging a bunch of the workers back into my cities. [/blah blah]

Tubby Rower
16-11-2005, 22:08
Ok I sent it via yahoo. Is there any where I need to post a GPS?

Whomp
16-11-2005, 22:25
Here you go kid.

http://forums.civfanatics.com/showthread.php?t=114548&page=27

Tubby Rower
16-11-2005, 22:42
done

Tubby Rower
19-11-2005, 14:16
I played Whomp's turn ans he got the
http://www.civ3duelzone.com/forum/uploaded/Tubby Rower/2005111914210_light.jpg

Next turn I'll have chivalry. Whomp has 3 more turns for Education. I presume that, Regent, you are going for Invention. What am I supposed to research next turn?
http://www.civ3duelzone.com/forum/uploaded/Tubby Rower/2005111914956_science.jpg
135.88*KB

Whomp
19-11-2005, 19:50
Depending on how long it takes RegentMan to finish Invention I would turn off research so you can start a mass upgrade on the samurais. Once he's finished with invention I think it makes sense for RegentMan to turn off research so we can get to gunpowder asap.

RegentMan
19-11-2005, 20:15
Five turns to invention as of the turn I just sent. I have eight galleys and eight veteran warriors for upgrade. Persepolis will produce two more galleys, then aid Arbela in warrior production. My plan is to have 20 immortals with ten galleys ready for an invasion across the opposite channel. Have either of you discovered a one turn ocean stand from Persia to Russia?

Whomp
19-11-2005, 21:11
No one turn ocean crossings that I've noticed so we'll just wait for astro and I want to say we'll be able to do it. Tubs go ahead and turn off research till RegentMan is done. Then we can start mass upgrading to immortals and samurais with the cash.

Wosret
25-11-2005, 04:48
Well. dont know if it still worths, but, to send a lot of troops, without wait for better vessels, why dont you send the GLH city as gift?

then every one will be able to have the benefit..and a great attack will be done.

hope its not silly...

akots
25-11-2005, 07:32
It is not allowed by the rules of this game.

Whomp
26-11-2005, 04:44
There is a crossing I can make by Giddyup with the Glighthouse. Since I attacked there
last time I'm trying to see if there's another by Japan and my east coast. Stealth will switch
to Knight's Templar once chivalry is sent to me as I've been pre-building.

I sent off education this turn and will have astro in 4 though I'm running a 29gpt deficit so I may
need a few coins to get there. Then you guys can also upgrade some of those galleys to caravels. :)
RegentMan is finishing invention in two turns so then he can turn off research and Tubby can start back
on to gunpowder.

The other teams are running 3 different govts. China is feud, Celts are monarchs and Greek is republic.
Tubby could consider getting republic because of his religious trait.

Whomp
28-11-2005, 18:17
FYI the Celts built the Great Wall right after I finished the GLighthouse.
I started a prebuild in the capital in 1325 and switched to the Great Wall in 1275.
In 1225 I finish the GLighthouse and the Great Wall starts in Mahler's Lugdunum and in 1200 Lugdunum finishes it and they start Sun Tzu in their capital. By this time I've easily invested 125+ shields in Sun Tzu. I have 5 turns before completion and Stealth is running 25 spt.

I'd like to coordinate an attack from Japan's opening at Jello-y. They know my route from Giddyup and will likely be waiting for me there. I will send one empty boat for diversionary tactics. Once I research astro (2 more after this turn) you'll be able to float in sea squares. Since we are far off from magnetism on the path I think I should make a run towards Navigation so you two can safely gain access to ocean squares. Tubs would you prefer your prebuild be Copernicus or Magellan's? Magellan's might be useful for moving units faster.

RegentMan
29-11-2005, 03:24
I would love an ocean-safe crossing. Hopefully I can get enough gold for caravels, as thirty immortals will pack quite a punch!

RegentMan
29-11-2005, 15:46
Invention has been sent to you both, and the scientists have been disposed of. 52gpt right now.

Whomp
29-11-2005, 16:48
Tubby needs to start on gunpowder. This could work out well since we are massing attack forces while we are able to build defensive units at home.

Tubby Rower
29-11-2005, 17:02
will do. I'll get the turn once I get home barring any 2-year olds don't want to me to play instead. [lol]

Tubby Rower
29-11-2005, 22:21
started guns @ 100%. due in 5 but I'll have to back it off a bit in a couple of turns. Looks more like 6.

Whomp
29-11-2005, 22:23
We may want to have RegentMan subsidize some of that research with cash gifts if it takes a turn off.

Tubby Rower
30-11-2005, 03:31
I don't think that it would be worth it... he would have to give something like 100G. I think that upgrades are more important.

RegentMan
01-12-2005, 15:48
Thanks for the horses Whomp, however...

...this was the turn our luxury deals ran out. :( Three cities went into disorder, so let's attempt to get them back up.

Tubby Rower
01-12-2005, 16:01
That blows... sorry dude. how do you do an eternal deal?

Whomp
01-12-2005, 16:54
FYI Tubs I forwarded dyes, Regentman I sent horses and my furs deal expired.

RegentMan next time you get a city pop up in disorder click into the city screen and cycle through all your cities and you can avoid the other two going into disorder.

RegentMan
02-12-2005, 00:40
I was thinking about doing that, but I thought that it might be against the spirit of the game.

Tubby Rower
02-12-2005, 01:57
I sent gems to Whomp & spices to RegentMan

Tubby Rower
02-12-2005, 15:41
Interesting note in the last GPS message from mahler...

quote:Chinese galley has been sunk by Iroquios galley. The is no damage on the second one.

Whomp
02-12-2005, 16:11
I sent a diversionary galley to the other side of the continent. The ones I'm rallying at Jello-y are my main battle force. This was to give Mahler that much more to think about and prepare some forces away from my SOD that will land near the Chinese capital. I posted a message asking if he attacked with a 2nd Chinese galley for clarification. Turns out his galley sunk and mine was left unscathed!! Now I will buzz about with that galley for aggrevation sake and end in sea squares in case it's attacked.

I sent astro to both of you this turn and Sun Tzu will finish next turn. Research in 4 to navigation. Get ready boy!!!

Wosret
02-12-2005, 23:40
quote:Originally posted by Tubby Rower

Interesting note in the last GPS message from mahler...

quote:Chinese galley has been sunk by Iroquios galley. The is no damage on the second one.



"The" should be a "there". But that do make sense to me. Maybe for non native speakers only [confused]

quote:Chinese galley has been sunk by Iroquios galley.

Chinese galley is the first he mentioned.
Iroquise galley is the second mentioned.
So in the second sentence: "The is no damage on the second one", to avoid saying "iroquese galley" once again he mention it as second galley....

Was this the interesting? i thought this were used in english too.

RegentMan
03-12-2005, 00:34
He should of used the word "latter" instead of "second one." The latter of the quotations I just used implies something second in a series, while the former quotation means the last thing mentioned.

"There was no damage done to the latter."

Pastorius
03-12-2005, 08:30
if you end in sea squares, then they'll know that you have tha powwa. Which may alert them of diversionary tactics. Well, to some extent anyway...

Tubby Rower
03-12-2005, 16:28
the interesting part is that I thought that all of our galleys were on our side of the lake and therefore they were sending forces our way...

I just upgraded 2 galleys each caravel now has 2 samari and 1 treb. Whomp, don't take up the last sea square to the west. I think that you currently have 2 spots that can reach their shores. Let me get my caravels over there when you get yours. (I'm assuming that your's are full.) I'm anxious to get this war started.

Gunpowder in 4 turns when I played this morning. I'm down to 10 G with 0 gpt. I'm building a bunch of markets still and one university. I'm ~ 14 turns away from SunTsu's. Whomp, if you get it first then I'll just cascade to sumpin else.

RegentMan
03-12-2005, 20:52
quote:Originally posted by Whomp
I sent astro to both of you this turn and Sun Tzu will finish next turn.

Whomp
03-12-2005, 22:04
Sun Tzu actually finishes on turn 79. I have 6 boats (caravels get 5 movement!) rallying up at Jello-y and enough space for Tubby. Nav will be in on turn 82. Should we plan to mass on turn 83? I'd think we should head straight for the Chinese capital of New York and raze it! Maybe some maps and unit count would be useful for our plan. RegentMan I told Tubby this today...try to load your worst units on veteran boats and your best units on regular boats. The vets will be first to defend and you'd rather have trebs or something on the vets.

RegentMan
04-12-2005, 20:15
Well I have all regular boats and twenty-three veteran warriors, if I recall. I've enough gold for fifteen or so upgrades once I hook up my iron.

I was thinking of landing on the opposite side of the Russian continent. Throw them off a little bit.

Tubby Rower
05-12-2005, 02:55
you might have great luck on that side depending on how well Whomp's & mine invasion goes. They'll send everything at us so can you have your boats on their shores in say 5-9 turns? That ought to be enough time for us to land and them to start sending all troops our way. I'm hoping that my samari will hold up though.

Whomp
05-12-2005, 03:59
For your amusement, another Chinese city on fire. [yeah]
He only had a regular warrior in the city.

http://www.civ3duelzone.com/forum/uploaded/whomp/20051254745_cdz fire.JPG
57.16*KB

RegentMan I sent you 64g for more upgrades. I finished Sun Tzu and sold my barracks
for some extra cash. I will have navigation in 2. The countdown is on. I think in
3-4 turns I will be ready. Maybe we can construct a battle map like RegentMan did earlier.
Everyone take a pic of their satelite view next turn.

http://www.civ3duelzone.com/forum/uploaded/whomp/200512535638_sun tzu.JPG
69.8*KB

Tubby Rower
05-12-2005, 22:50
I cascaded to Leos, but here are the list of wonders that I can get... which to switch too? KT doesn't make much sense for me IMO, but I can be swayed
http://www.civ3duelzone.com/forum/uploaded/Tubby Rower/2005125224556_wonders.jpg
17.92KB

Here is my zoomed out map ready for battle. I already made the trip across the straight. I have 2 caravels with 2 samari and 1 treb in each one. Both caravels are regular. I need to get my capital back to start getting some more samari. I'm also building a uni and a couple of markets in some of my other core cities.
http://www.civ3duelzone.com/forum/uploaded/Tubby Rower/2005125224744_battle.jpg
204.53KB

Whomp
05-12-2005, 22:58
OK then I will send the two battleforces with the first to follow you.

BTW I can also send some troops via Giddyup where the fish is and do a pincer move on them. Does Magellan's come with mag or nav? If it's nav then I switch to that. Having all the extra movement between us will be a crusher. Otherwise Leo's will come in handy over time.

Whomp
06-12-2005, 02:05
Here are my best maps.

West coast

http://www.civ3duelzone.com/forum/uploaded/whomp/20051262114_cdzeastcoast.JPG
75.73*KB

East Coast

http://www.civ3duelzone.com/forum/uploaded/whomp/20051262257_cdzwestcoast.JPG
127.12*KB

Narrow middle of their continent

http://www.civ3duelzone.com/forum/uploaded/whomp/20051262413_cdzothercontinent.JPG
71.02*KB

RegentMan
06-12-2005, 02:11
Magellen's comes with navigation. Here's my map:

http://www.civ3duelzone.com/forum/uploaded/RegentMan/200512621040_Persia - 1000BC.JPG
104.88KB

Many thanks for the gold. That's two more immortals right there.

RegentMan
06-12-2005, 02:13
I'm thinking I'll land by Chengdu while you two land in the east. That way mahler's forces are divided.

grahamiam
08-12-2005, 18:36
hi, whomp asked me to take a quick look at your attack scheme. I have not been lurking the entire game, so my comments may be totally useless [:p]

Going for 2 different coasts is a good idea. Should keep them guessing.

If you guys are serious about landings, you should be doing a minimum of 25-30 units each. That should get thier attention @tubby: those 4 Sami are fine to drop off as a distraction and to get your GA, but I would not land the trebs unless you want them used against you later. Maybe the Iro and Japanese can land limited numbers soon, so you can both kick off your GA's? Then get to really producing those UU's [hammer]

imho, the Japanese should build nothing but Sami's from here on out (especially with a GA) and Iroquois can build massive qty of MW's (probably try to land 40 to 60 if possible), Persia can dump off Immortals (also in large numbers). If you guys can land between 75-90 units between you, they will be severly crippled. Expect the 1st wave to get burned out pretty quick, so keep building and sending so you can keep on the offensive. Maybe you don't need the Uni's yet?

Tubby Rower
08-12-2005, 19:12
[lol] If we could have 3 stacks of 25-30 units and don't win it in ~ 15 turns I would be very surprised.

I'll switch all of the builds to samaris. Regent should have enough cash and warriors to get his immortals numbers up. Thanks for the advice about not landing the trebs. I'll dump a couple of suicide samaris off in China to hopefully get a win out of one of them. Then load them back into the boat for healing while the war-time production steps up

[tank][tank] Gra-ham

Whomp
08-12-2005, 19:13
Since we can hide in the darkness of the oceans we also have the element of surprise that they do not. Graham the game is on AP so some of my cities can do 3 turn knights, 2 turn Maces and 1 turn MW's.

Do you think we should each mass in 3 or 4 different spots?
Tubby towards NY, right now I have boats that can join Tubby near NY or head south to spread them further, RegentMan hits the west coast, and I can gather another group from Giddyup.
I can mass from Giddyup and head straight in to Nanking.