View Full Version : Deathmatch III
The game has begun. [yeah]
http://www.straland.com/images/cdz/DM3for5start.gif
I noticed tunerica only replied once in the opponent finding thread. [rolleyes] I send him a PM whether he actually likes to play. But the fact that he's in Australia means that he's got all the time in the world (in our night) to play. ;)
[u]Order of play</u>
Matrix (NL)
Beam (NL)
ProPain (NL)
akots (USA EC)
tunerica (Australia)
tunerica
28-04-2004, 12:42
Yeah I'm in.
Will this be the leading thread from now on? Imo we should find means of making sure the game keeps moving / know where the sav is if it stalls. Can play tonight btw.
Anyway I look forward the upcoming warmonging gore fest! [shoot] [rocket] [groucho]
quote:Originally posted by Beam
Will this be the leading thread from now on?
That was my intention.
Oh, by the way, I've send everyone my spices in the hope that everyone will give his unique luxury in return. [rolleyes]
Sav > PP :)
Available options are dazzling. So many options, so many choices!
I thought that wasn't so bad.
The map is relatively fair I think: everyone's got two potential enemies. And there aren't that many options to choose for concerning next build in cities...
Have not yet received anything. ProPain is also thinking what to do... Takes long time usually.
I still don't have a save! [:o] That means I have to wait another 24 hours. http://www.straland.com/images/smilies/swear.gif
Turn received from ProPain and sent to Tunerica. It is intense.
Yey, played the savegame, and sent to Beam. ;)
Make sure you all play it today! (Tunerica tomorrow, if he's still awake...) You've got plently of time. ;)
tunerica
03-05-2004, 03:27
And on to Matrix.
Haven't received it this morning. :( Unless tunerica is still awake and about to play, I think we have to wait a day before playing again.
Who has the save?
Not me, and not tunerica.
Last save we played was my third and his second turn...
Turn 3 played and sent to Tunerica
Mail returned to me as undeliverable because mailbox is full.
Tunerica: Please please clean your mailbox!
tunerica
05-05-2004, 23:32
Mailbox is not full just having problems, you can send it to this address if you like:
sablewyv [AT] bigpond [DOT] com [DOT] au
The game sent to Tunerica at another address.
Edited: The mail could not be delivered due to permanent address error.
So, where do I send the save? May be, just attach to the post. Assuming it is pwd-protected...
Edited again: Since you've got the file, I'm deleting the reference to it from the post.
tunerica
06-05-2004, 04:47
Sorry Akots gave you the worng address above, should in fact be DOT net, not DOT com. So the proper address is:
sablewyv [AT] bigpond [DOT] net [DOT] au
Sorry about all this guys hopefully there won't be any more problems.
@Tunerica: So, you got the save from the post? Where should I send it next time?
If there are any problems like this, it might be better to post the game file here, IMO. All our 2600 computers at work have been down for four days because of the virus attack. Some stupid admin forgot to update McAffee... She's fired already, alas.
tunerica
06-05-2004, 05:17
Don't mind where you send the emails, just use whichever one works. and yes I got the save from the post.
Just sent the save to...eh...oh shit, ProPain. http://www.straland.com/images/smilies/lipsrsealed.gif
Resending, to Beam this time. [mischief]
Anyway, sorry for being to late. I hope the Dutch couple still both have time this evening.
Just forwarded to PP, sorry for the delay.
I still don't have a savegame. Where is it now?
I don't have either. Must be in ProPain's hands.
Turn 2 received, played, and sent to Tunerica at both addresses.
It's been far too long again. Where is it now?
This game can be easily played once per day, you know...
I just got the save from tunerica (at 18:00 CET [confused]) and now it's Beam's turn.
My turn? Matrix, please check my Away and Problems thread in case you mailed it already.
Ok, here it is:
http://www.straland.com/junk/DM3Beam006.SAV
Got it, thanks. Can play tonight. You just created a spoiler so something must be going on. ;)
I had that spoiler since the beginning. [:p]
Where's the game now? Haven't seen one since the above...
Must be with Tunerica then. I played and sent turn 5 on 18th.
Wouldn't it be easier if everyone posted when they sent the game to the next person so it was easy to see who should get it next.
Usually if people don't play they don't post as well... But if they play, they post, so it makes little difference.
The main improvement would be where emails are slow to be sent so that a player would know if the person before them had failed to send the game or whether the email was taking a long time getting through. Also all the other players would be able to find out where the save has stopped.
That's why I've made this suggestion, Dell19. ;)
http://www.civ3duelzone.com/forum/topic.asp?TOPIC_ID=1622
Ah okay, just thought I would point it out as it seems to work reasonably well at Gamecatcher for our PBEMS for over two players.
stalled between me and beam as the attachement didnt came thru, played and sent now.
Turn 6 received from PP, played, sent to Tunerica, and received by Tunerica. Wow! So many events in such a short time!
To Beam.
If I investigated a city, do I have to mention this? Or does this happen unnoticed?
quote:Originally posted by Matrix
If I investigated a city, do I have to mention this? Or does this happen unnoticed?
No. The only things to be reported are by a human attacker to a human defender in terms of type and number of units and results, this reporting is between the offender and the defender only.
Example:
- Sword att. spear, wins
- Sword att. spear, loses
- Horse att. spear, wins
- Horse att. warr, wins
Pastorius
25-05-2004, 20:56
And if Killer replaces anyone, this happens:
[tvs]
quote:Originally posted by Beam
No. The only things to be reported are by a human attacker to a human defender in terms of type and number of units and results, this reporting is between the offender and the defender only.
Example:
- Sword att. spear, wins
- Sword att. spear, loses
- Horse att. spear, wins
- Horse att. warr, wins
I also want to see hp's per unit. Makes a lot of difference if 10 full hp spears are left or only redlined ones. And you would get this info on online MP or SP.
Paali [ROTFL]
Meantime down at the ranch,
Rock 'n roll
http://www.civ3duelzone.com/forum/uploaded/Beam/2004525222045_minimapt008.jpg
12.9*KB
Sav > PP
Preparing battlereport for tunerica by PM.
EDIT: PP agree with that and included in the battlerep down under. ;)
Woohoo! Finally some action! :D
tunerica
26-05-2004, 02:36
A little earlier than I expected, but I guess that why it worked so well.
ProPain's Knossos is now mine. [evil]
Wow! The shit hits the fan!
I am about to finish my turn.
Where is the sav? I've send it to PP on the 27th.
I have the save, but I haven't been home from wednesday night untill yesteday afternoon.
I've thought about this game for quite a while and have decided to retire from it. Imo my start was quite unbalanced which made the game less fun for me to play (no offense meant Matrix). Being the only one with two land based opponents nearby, capital on the fringe of my empire and lowest mfg gds made me think this was a lost game from turn 1. I was playing on just hoping some nukes could turn the tide, but now I'm facing a two fronted war in a few turns, I decided to end it here. I've taken back Knossos (even got a leader in the process) and destroyed all Matrix' invasion forces. After that I retired from the game so you guys can go on. It seemed the most fair way as noone has gained any of the Greek holdings.
If you rather have a replacement player you can send him my save and I will provide the password. If not I'll send the save to akots.
Sorry guys, I wish you all a good game.
PP
Yes, this is understandable. These cities would be hard to defend especially if losing the Manhattan race. However, you could have given me "mine" two towns in exchange for long peace and deal with Matrix then.
Being in one piece and far away from the opponents is not a big fun also.
Too late now, Akots. I offered you those towns for a long peace deal right in the first turn. You lost your chance for free production there, after you declined that offer I'd always would have disbanded them. Although in this case the proximity to Athens was a factor: I was planning to investigate the chances for cult flipping.
I don't think I would have lost the manhattan race, would have finished it in 1 turn, and even if I lost it that would have been even better. I didnt want manhattan, I wanted to build nukes. I was hoping Beam would finish it before me, I could have used my manhattan shields to build a nuke.
PP, imo it is bullocks you retire from this game. Yes, you are in a difficult position but we all have our difficulties to deal with. You are complaining about the MFG but from a city scan I've made I doubt you are taking full advantage of the production potential available.
A battle with Matrix could be expected anytime, so what's the surprise? All of us have everything on our fingertips, besides the nukes. You and me are building Manhattan and one of us will be there first, so what? It means control about when a small but decisive stack is available, instead of waiting for the flag to be raised.
So. although you may have less options than preferred, there still are options left imo. I would appreciate if you give it a try :)
EDIT: I saw PP has edited Matrix' spoiler and read the spoiler. So game over for me as well. I like the format however, how about a replay with a more balanced map? I really appreciate all the work Matrix has put in the game :)
Beam,
I dont see any reason why you guys cant continue, I folded so you go on with the 4 of you like any other game where a player is annihilated. Nothing changed really, I would have disbanded those cities anyway instead of letting others conquering them and gain prod power.
The thing that's changed is that I focused all my efforts on attacking you. That has been useless. And another thing: I was told that building Manhattan as first gives a huge advantage: you can rush nukes the very same turn! I heard about just after I attacked you. [rolleyes]
If you want a more balanced map it would have to be five identical islands, or a pentagram shaped pangaea or something. But that would be boring IMO. I thought this was evenly balanced as everyone had two potential enemies.
Yes, I also investigated some of Greek cities and must agree with Beam that increased production was possible certainly. If you have built Manhattan in Athens (which was number 1 production city apparently) and rushed nukes the very same turn by scrolling forward in all other cities, this could have been a great advantage. However I do disagree with Beam that the game should not be continued. IMO, it can get really interesting at this point. I've played the turn and sent to Tunerica.
OK, lets play on then.
@Matrix, I agree with you that identical islands ARE boring, but I also think some starting positions are much harder to play than others. It makes a huge difference for example if there are shared landborders. I know you put a lot of effort in the map and rearranged it from 8 to 5 players so please read it rather as suggestions than criticism.
tunerica
01-06-2004, 11:39
First of all, Akots, the save you sent me said Turn 8, as far as I know the last save that I had was turn 8, so is this turn 8, or just turn 9 named wrong.
Also, I won't be able to do turns very often at the moment, I am studying for exams at the moment and have to focus my attention on that, for that reason I may not be on the net very often.
Beam, I don't mind criticism. If I didn't balance the map enough, then that's a fact. (Though I could comment that it's rather late to point that out.) But I don't know if I'd be good enough to make a good balanced map without making it boring. Plus that I don't like artificial maps: maps where a person made the possibilities of gameplay instead of the map generator.
Those (incompetence and dislike) are also the two reasons I don't balance maps for others. One might consider this anti social, but then again, it's always been the wish of my opponent, while I don't care.
Is this game dead or what? If somebody cannot continue we can try looking for a replacement. IMHO, there is always a possibility to play 1 turn in 10 days. :)
I figured I'd only continue if others want to. But real interest is a bit lost. So I'll play whenever I receive a savegame.
Same for me Matrix, just where is the sav atm, at Tunerica?
We had a good and speedy start, lets move!
tunerica
11-06-2004, 03:51
Was actually waiting for a reply to my question to Akots, still waiting, that and the fact that I am insanely busy at the moment and haven't been able to get to it. If yas can't wait, replace me.
@Tunerica: There is no question in your post #23. If you don't want to play, you can do same thing which PP did since it might be difficult to find a decent player for replacement if the game is already somewhat screwed. Then, it is unclear why did you sign up for the game. If you want to play, I'm sure you can find 20 minutes of your precious time to play at least every other day.
If somebody is busy it is me. [lol]
To find out what is the turn of that save, open it and press F8. There, you would be informed of what the current turn of the game is. I played what I have received from PP.
tunerica
11-06-2004, 10:32
Like I said if you can't wait, replace me, which might be a good idea given I can't guarantee any real turn frequency for the next 6 weeks or so. I joined the game before I was busy or even knew I might get busy, I'm not going to screw up my future for a game.
RL always prevails of course. Can you just quicly play the turn or just do EoT so we can move on? In the mean time we can try to find a replacement.
Shabbaman
11-06-2004, 15:35
I'll fill in. No problem. I have no clue what this game is about either, so that won't be a problem either.
quote:Originally posted by Shabbaman
I'll fill in. No problem. I have no clue what this game is about either, so that won't be a problem either.
[dance] [goodjob]
The title of the game says it all Shabba. Don't worry about expansion or tile sharing between cities. The title says it all!
@Tunerica. We are all adult busy people who don't want to sacrifice anything for a game.
[lol]However sometimes we do for this particular game...
IMHO, this clearly shows how little respect you have for the game and other players in it. No offense please.
@Shabbaman. Do I need to send you the save? Then, what is the e-mail address? And Tunerica's password... guess has to be extracted from Tunerica.
quote:Originally posted by Matrix ... But real interest is a bit lost. So I'll play whenever I receive a savegame.
The game is only starting. And the real things are just beginning. It would be a great fun...
tunerica
12-06-2004, 03:06
password: arnold
Download Attachment: icon_paperclip.gif DM3-turn8-AK.zip (http://www.civ3duelzone.com/forum/uploaded/tunerica/2004612353_DM3-turn8-AK.zip)
174.02KB
Shabbaman
13-06-2004, 13:35
Ah, missed this thread, sorry guys. I guess that's "the save" from tunerica? Who do I have to mail it to? Matrix?
Affirmative Shabba. In case you engaged in battle please PM a report to the player you battled. ;)
Shabbaman
13-06-2004, 13:48
Okay, will do. What version is this on? 1.22?
quote:Originally posted by Shabbaman
Okay, will do. What version is this on? 1.22?
I guess so.
Shabbaman
13-06-2004, 14:18
I played and sent. While sending I figured that it was a huge file, so I hope I haven't crashed matrix' mailbox.
Mij mailbox is as big as I have free space on my website, which is about 35MB. ;)
Will play tomorrow.
Sorry for the long delay. My exams were coming and I postponed all PBEM's until this morning.
Game just sent to Beam. :)
Great we're moving again :), just completed the turn. Shabba, you're a very good replacement! [goodjob] You will receive another battlereport of course. ;)
akots, (or someone else) please PM me your e-mail address for the sav.
Question to Shabba. You are the last player in each turns queue and therefore get the interturn messages. Things like wonder completion, alliances etc. Would you be so kind to post'm here?
[hmm] I could've let the computer play as Greece. Why didn't think of that before? :wallbash:
April 2017. Russian scientists find this funny artifact in Alma Ata. They're puzzled what it is and where it came from.
http://www.civ3duelzone.com/forum/uploaded/Beam/2004624224327_manhattan.jpg
18.66*KB
Shabbaman
24-06-2004, 22:49
quote:Originally posted by Beam
Question to Shabba. You are the last player in each turns queue and therefore get the interturn messages. Things like wonder completion, alliances etc. Would you be so kind to post'm here?
I haven't got any of them so far. But I'll post them if I see them.
quote:Originally posted by Shabbaman
quote:Originally posted by Beam
Question to Shabba. You are the last player in each turns queue and therefore get the interturn messages. Things like wonder completion, alliances etc. Would you be so kind to post'm here?
I haven't got any of them so far. But I'll post them if I see them.
Maybe these messages only appear if there are AI in the game. Anyway, looking at the various advisor screens there could be an EoT message. ;)
quote:Originally posted by Beam
April 2017. Russian scientists find this funny artifact in Alma Ata. They're puzzled what it is and where it came from.
[lol]
Shabbaman
27-06-2004, 16:52
I just got it from Akots. That is, I just got home and opened my mailbox. He mailed it two days ago, but I was enjoying the inhospitality of the unkind Limburgian people. But at least the beer tasted good.
Got the turn from Beam but have not received the battle log from Matrix. Will wait for a while before playing. Otherwise, it would be hard to know what happened.
Played turn 13 anyhow and sent to Shabbaman. Lots of units are missing. Wonder where did they go? May be deserted?
Shabbaman
28-06-2004, 10:00
My units? Oh, I just disbanded them for fun... Matrix is on holiday these days btw.
Shabbaman
07-07-2004, 09:41
I've got the save, but unfortunately I can't play: I'm really busy, and the computer here (meaning, not at home) can't handle a game of this size. Maybe I can play tonight, otherwise it'll be tomorrow... sorry in advance.
Shabbaman
09-07-2004, 22:04
In the category "sure, bring it on", I present you "the nuclear meltdown".
[rolleyes]
quote:Originally posted by Shabbaman
In the category "sure, bring it on", I present you "the nuclear meltdown".
[rolleyes]
He, you're having all the fun! [wavey]
Will I get a battle report next turn?
Shabbaman
10-07-2004, 08:08
Sure. Like I did this turn ;)
Some people are just incredibly lucky. 25% hit chance is not that much. I guess for me, I have to accumulate at least a dozen of these toys to get a single hit. :)
quote:Originally posted by Matrix
Choyr is nuked. :D
What the fuck is Choyr? And give Shabba a call when Global Warming comes in, for some reason his Maya citizens don't clean up pollution. ;)
Probably, there is nobody left there. They all are gone hiding underground... :)
Shabbaman
15-07-2004, 10:12
quote:Originally posted by Beam
quote:Originally posted by Matrix
Choyr is nuked. :D
What the fuck is Choyr? And give Shabba a call when Global Warming comes in, for some reason his Maya citizens don't clean up pollution. ;)
What Maya citizens? [???]
quote:Originally posted by akots
Some people are just incredibly lucky. 25% hit chance is not that much.
Akots, A Strategic Missile Defense only works against ICBM's. [rolleyes]
Choyr is a very small (now even smaller) Mongol city in southern tip of their continent.
And pollution? Choyr only borders to one land square. [lol]
quote:Originally posted by Matrix
Akots, A Strategic Missile Defense only works against ICBM's.
This might be absolute bs IMHO.
Then how the hell my tactical nuke at your little town has been intercepted? With SAM? Or jet fighter which you have none? IIRC, SDI works against all nukes directed at your territory but I'm not sure. Have to do some reading on how it works in C3C.
Hm, Civilopedia and editor don't give the same information:
- Civilopedia: SMD offers a 75% change of intercepting enemy ICBMs.
- Editor: Decreases Success of Missile Attacks by 75%.
Well, akots has given proof. I thought that was an ICBM you threw at me, akots! http://www.straland.com/images/smilies/lipsrsealed.gif But if it was a tactical nuke, we know a strategic missile defense also intercepts those.
Apparently I am lucky.
But it [b]was the whole reason why I built that thing in the first place... [rolleyes]
Shabbaman
16-07-2004, 13:24
25% is still one in four. AFAIK sdi stops any nuke.
Where is the sav btw? Shabba made coffee for his visitors and it would be a pity if it gets cold. ;)
I've sent it 30 minutes after I've got it. So, must be somewhere downstream from me. It was t17 IIRC.
Shabbaman
16-07-2004, 18:40
Huh?
Oh. I hadn't even noticed it...
Shabbaman
16-07-2004, 18:52
I've played it and sent it to Matrix. Basically, I pressed enter, since I didn't feel the urge to move that one unit I'm left to attack my visitors. I'll leave the tedious unit-moving to Beam.
It's a thankless job taking over from tunerica in this game. So...thanks. ;)
Akots, are you really sure you didn't threw an ICBM at me instead of a tactical nuke? [rolleyes]
http://www.straland.com/images/cdz/DM311.jpg
But don't be disappointed! It could've been worse. Much worse! [eek]
http://www.straland.com/images/cdz/DM312.jpg
Popped 25 gold from that hut N of Starbucks Cafe! [tongue] [dance2]
It was tactical nuke. May be it has something to do with whether it is launched from a city or from a sub? May be SDI intercepts only those nukes which were sent from a city and not from a sub? I'm still in the process of digging some info but instead I guess would be easier just to run some tests over the weekend with a scenario. CFC search is disabled, apolython has nothing, and recent CFC threads also have nothing about the issue. So, what happends with patch 1.22 and in PBEM is a big question. I'm not an expert on modern warfare and would apparently have to ask for someone more knoledgeable like alexman. :)
We'll try to clean up pollution ASAP. Next turn dispatched to Maya.
Edited: Actually, I forgot to mention a problem with the save. It was either corrupt or something is wrong with my C3C install. I loaded it and it said that it is Beam's turn and I'm loading the wrong turn. I was then prompted to save the game. When it was loaded again, everything was normal and I got inside the Mongol password prompt. It actually also happened with me in another PBEM. Any idea of what it can mean?
Did you load while running another (SP) game?
Shabbaman
21-07-2004, 10:02
Hey Akots, I got that problem two times already with this game. Just cancel and reload, there's nothing wrong.
quote:Originally posted by Beam
Did you load while running another (SP) game?
No, just started C3C. IIRC DMIII was second or third PBEM I played.
@Shabba: Apparently, no problem. But it is something that is not supposed to happen.
I've done some tests. Tactical nukes and ICBM, either shot from a city or a nuclear sub to a city with or without SAM Site can always be intercepted by a Strategic Missile Defense. Apparently I was very lucky. Only three out of twenty nukes (ICBM & TN) hit target in my test.
You can run the test yourself too. ;) The first five cities have SAM, the other five don't. And the capital has Strategic Missile Defense.
[b]Download Attachment: icon_paperclip.gif Duke Nukem.biq (http://www.civ3duelzone.com/forum/uploaded/Matrix/2004721184359_Duke Nukem.biq)
7.7*KB
Did the test with Cruise Missiles included. Enhanced range otherwise they can't reach the other island. Cruise Missiles are not impressed by SMD or SAM sites cause all 10 hit their target. For the nukes: 6 out of 20.
Indeed an incredible luck. If two (??) nukes were launched and 2 hit the target it is 6.25% probability.
Anyhow, Mongol SDI commander has been executed. His head has been chopped with an axe in public and left to rot on the pike in the cenral square of Karakorum. His deputies and other high-ranking SDI officers were tortured, confessed in treason, and those who survived the torture (not many) were sentenced to various prison terms starting from 25 years to 50 years of strict regime. All Mongol citizens cheer up with joy at these events. A new general has been appointed then. :)
Beam, care to join me in eradicating this barbaric culture? [evil]
What's barbaric about that culture? It's rather inefficient as KGB statistics learn that the throughput of guillotines is 4 times higher than axes. There are no KGB statistics on survivors of torture however and the KGB denies any relationship between arrests and a rotten smell in the Moskva river a couple of weeks later.
Perhaps if you all get sacrificed the Gods will forgive these cruelties. [rolleyes]
By the way, nice city names! [lol]
http://www.straland.com/images/cdz/DM313.jpg
Hehe, Shabba kept his promise of the coffee being "van de bruine" for the Russian liberators.
Meantime Russian leadership celebrates progress in liberating the Mayans from their evil dictator and bringing them true democracy:
http://www.civ3duelzone.com/forum/uploaded/Beam/2004722162037_yeltsin.jpg
63.15KB
Russian inspectors discover the weird ways Mayans use their armored units in war:
http://www.civ3duelzone.com/forum/uploaded/Beam/2004722162222_weirdtactics.jpg
43.4KB
Russians instructors organize educational programs to learn Mayan citizens the side effects of nuclear fall-out and waste and how to clean their lands from these pollutants safely:
http://www.civ3duelzone.com/forum/uploaded/Beam/200472216272_clearpollution.jpg
31.98KB
Source: Pravda HQ, Moskva ©
Shabbaman
22-07-2004, 16:53
You know, my people didn't even want me anymore as a leader. They've overthrown my government... maybe it's time that they feel some real suppression...
This time a nuke was intercepted! [yeah]/:(
B.t.w., great post, Beam! [lol]
Mayan crowds in Copan and 3 other cites are cheering as they welcome the Russian liberators bringing them out of anarchy into True Democracy. Mayan girls express their love for the Great and Glorious Russian Leader. Oh what a night. [crazyeye]
http://www.civ3duelzone.com/forum/uploaded/Beam/2004723103442_cheering crowd 2.jpg
192.29*KB
Source: Pravda HQ, Moskva ©
Shabbaman
23-07-2004, 11:28
HAHAHAHAHAHA!
[:O]
Don't see soo many burns on their faces and bodies. Must have been hiding underground indeed. Also, not so starved. Must be cheering indeed feeling a part of Great Russia. :)
Interestingly, Mongol citizens are also surprizingly happy. Not much war weariness and looks like the nukes hitting our cities cause reversed war weariness indeed. Not even asking for luxuries any longer.
Shabbaman
23-07-2004, 20:49
Hmm, can't confirm that being nuked actually increases happiness...
quote:Originally posted by Beam
Mayan crowds in Copan and 3 other cites are cheering as they welcome the Russian liberators bringing them out of anarchy into True Democracy. Mayan girls express their love for the Great and Glorious Russian Leader. Oh what a night. [crazyeye]
The Prawda censoring staff missed to properly clean up the pic![eek]
There's a mutant sitting in the first row. He was probably clearing up fall-out with his naked hand![nuke]
edit: on second thought, maybe Mayan girls turned away to the Russian leader, so his hand muscles just improved...
Turn 20 dispatched to Chichen Itza. Having hard time to find it on the map though. Actually, this turn something weird happened and war weariness really struck. It is about 45%. Well, they apparently understood that War Is Not a Fun. If it continues to go up like it does, we go back to Monarchy, I guess.
Some recommended reading about WW:
http://forums.civfanatics.com/showthread.php?s=&threadid=61628&pagenumber=1
and the related threads of course. I guess Shabba just went to Democracy level 3. [evil]
Turn 21 sailed to a new Mayan capital. How is it there?
quote:Originally posted by akots
Turn 21 sailed to a new Mayan capital. How is it there?
Shiny. [coool] [nuke]
Marshall Георгий Константинович Жуков:
http://www.civ3duelzone.com/forum/uploaded/Beam/2004726201235_zhukov.jpeg
24.92KB
reports from the battlefield that the Mayan despote has tried a Russian tactic: scorched earth. The pathetic Mayan government has razed 3 of its cities and killed all their citizens on the move.
The Mayan government, now guilty of genocide, think they are safe on a remote island but those arrogant pigs underestimated the courage of Russian Spetznatz. After a fierce battle [rotfl] they report from the former Maya center of terror:
http://www.civ3duelzone.com/forum/uploaded/Beam/200472620115_victorious.jpg
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Source: Pravda HQ, Moskva ©
That was 14 turns of intense gameplay (Maya was attacked in turn 8 and we are playing turn 22 now). Shabba recovered as good as he could from the "optimistic" plans of his predeccesor imo but couldn't stop the leaks. Kuddo's to Shabba!
Pastorius
26-07-2004, 23:31
[rotfl]
Hm...didnt know the military advisor could say words like that
[lol]
Grea7 57uff
edit: fixed typo in smileys
Shabbaman
27-07-2004, 09:59
Kudo's, ha!
Weird, none of us can trade with each other [eek] [eek]
- Matrix successfully nuked Karakorum and vaporized the Airport in the process.
- Matrix and me are at war. [evil]
Turn 39 update:
http://www.civ3duelzone.com/forum/uploaded/Beam/20049230530_minimapt39.jpg
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Russian Tupolev pilots must have been enjoying Vodka by the liter since they missed Batshireet in an unparalleled fashion. Nevertheless Batshireet was taken and is renamed to Arkanchalsk or something like that. Mongol government is experimenting with Anarchy meantime. [evil]
Shabbaman
23-09-2004, 10:34
Anarchy seems the preferred form of government in this specific pbem.
http://www.civ3duelzone.com/forum/uploaded/Beam/2004103123258_dominationlimit.jpg
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Looks like the final round has started. :)
akots (thnx!) just sent me pics of the victory sequence:
http://www.civ3duelzone.com/forum/uploaded/Beam/200410313512_DM3-1.JPG
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Matrix, thanks for maping the map as well for the play. akots, PP, shabba, tunerica, thanks for the playing time you put in it!
Very happy with this one cause in the early stages it was very hard to find that crucial difference with all players starting with the same number of units etc.
Quite a lot of info is in the Spoiler already but I'll make a summary later on.
Thanks ppl!
Thanks everyone for playing this great game. It was fun! Short and gory nuclear hell, very intense all the way! Congratulation to Beam who heroically won this tough scenario! And thanks for Matrix for making the game going!
I have finally acquired some modern warfare experience.
Just reread my own spoiler and although basically everything is in there just a couple of remarks:
Couple of things that really helped in the first 10-15 turns:
- The lack of a credible Mayan defense. This improved a little when Shabba took over but it was impossible for him to turn the tide at that point. No Maya SMD and easy denial of Uranium access.
- The Golden Age as result of the Manhattan Project. Imagine what +50% shields mean if building expensive nukes. Same for treasury, Russia was doing about 1500gpt.
- 20 turns non-agression pact with the Mongols signed just before the Mayan campaign and well before PP left.
Biggest gamble:
- Sending a Transport with 6 Marines to capture Technotitlan and with that the Aztec SMD. It worked and payed off. :) It was also right in time as Mongols and Aztecs just had decided to form an alliance vs. Russia. Aztecs and Russia signed peace immed. following the assault.
http://www.civ3duelzone.com/forum/uploaded/Beam/2004103143933_marinestotechno.jpg
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Toughest plan:
- Invading Mongolia. Although Mongolia and Russia were direct neighbours the respective cores were separated by huge stretches of water. And an always present risk of any stack being nuked. akots playing with his eyes wide open. At first I really didn't know what to do until I noticed that there were less and less Airports in Mongolia and hence quick reinforcement of the city island in the NE would not be possible.
Preferred combo:
Marine + Transport + Stealth Bomber. Period. Logistics of these basically determined the pace of the game.
Actions fully or mainly performed by the combo:
- Capturing and razing Palenque. Maya 102 shield Uranium gem city. Coastal city on the Russian side of the island. Resulted in Uranium denial.
- Capturing and razing Yaxchilan. Maya coastal city on the Russian side of the island. Resulted in dramatically reduced risk of a Mayan invasion.
- Capture of Cuello. Final resort of Mayan government on a 3 tile island in the middle of nowhere. Cuello was nuked 1 time. Resulted in defeat of the Maya.
- Capture of Tenochtitlan. City of the Aztec SMD. Allowed 100% guaranteed nuclear hits. Resulted in Aztec withdrawal from their Eastern core and breaking the Maya-Mongol alliance.
- Capture of Batshireet (port to Mongolia). Although the actual capture was done by Modern Armor a Marine was needed to clear the landing tile of a radar Tower. Resulted in a six tile distance to the core Mongolian island.
- Capture of Alamrikh. From this city Karakorum with the Mongolian SMD was captured same turn with Modern Armor. Allowed 100% guaranteed nuclear hits.
Golden Age? What the f...!?!? We were supposed to have no traits at all and no Golden Age?!? If I have even suspected this is possible... [lol]
Golden Age... [slanteye]
Anyway, congratulations Beam! You really deserved it! [thumbsup]
Yep, didn't expect the Golden Age from the Manhattan Project either, it wasn't unwelcome however. Without it the Maya invasion would have been delayed by 1 or 2 turns and Matrix would have been less massively nuked. Let's say 12 instead of 17 nukes.
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