PDA

View Full Version : Kingreno vs ERIKK ****SPOILER***


Kingreno
13-02-2004, 21:04
specs: continents (2 or more), deity light, I play Iro, Erikk Sumeria.

The start was ok and I settled both setlers close to eachother so both can profit from the foodrich area, especially the wheat. I set one to a next setler and the other to warrior, one, then workers, six. The setler in Salamanca was to be send to the sea (nearby) to build a curragh. My scout warrior found the GREEKS.[aargh]
I have them on my doorstep a bit too often IMHO.
On research. I set science to CB at max which led to it in 10 turns, I did this because there are no religious civs in the game and besides trading it may even lead to a SGL. It did not. After it I went 100% writing.
With Greece I traded CB and Pot for 10g and BW. I met the Inca a turn later who gave me Mas for alpha which gave me WC from Greece. Greece is up The Wheel on me, I am par with the Inca.



http://www.civ3duelzone.com/forum/uploaded/Kingreno/20042132104_32turnarea.jpg
44.07KB

I am still very small in area but as can be seen here, some other demographics seem to favor me: Note as well that Salamance has completed the granary and 6 workers are active. Also, the temple will be switched to settler.[hmm]. To prevent a very quick Incan neighbourcity.


http://www.civ3duelzone.com/forum/uploaded/Kingreno/200421321212_f1132trun.jpg
53.19KB

As for Erikk, Ur is still size one, meaning he has no granary based on previous sizes. It might mean his second city is a setler fac, or, based on previous games, he mined the cow/wheat [lol]

Skyfish
13-02-2004, 21:19
Erikk seems to have a strange aversion for early granaries !
So where's the curragh ? Is it built or rax first ?

Kingreno
15-02-2004, 20:33
My Curraghs did well. Very well. I met the Dutch, who do not know the Greeks or Inca. I got great trades as they lacked writing but did have IW! That, again made me the techmaster. To make things better we were the first to Philo! By far![cool]
And a turn before that I met Erikk on his continent, needless to say he was not happy. I picked MM as my free tech and will put 2 Units on a boat soon. He will get a GA in despotism![evil]
Also:



http://www.civ3duelzone.com/forum/uploaded/Kingreno/2004215203127_lucky.jpg
62.13KB

Erikk thus has writing and no Palaceprebuilds for anything!

Skyfish
15-02-2004, 21:32
Why should he have a palace prebuild and why in relation with Writing ? [confused]
[blush2]

Kingreno
15-02-2004, 21:47
well, skyfish, it meant nothing particular, it are just things to "remember". after writing commes lit or MM both leading to usefull wonders. It is nothing "big".

Skyfish
15-02-2004, 22:24
So lets see a pic of your empire and a minimap dude ! Please [love]

Kingreno
15-02-2004, 22:52
http://www.civ3duelzone.com/forum/uploaded/Kingreno/2004215224954_1350area.jpg
95.44KB

And, more importantly, the mined wheat near Erikks capitol will soon produce 2 shields for 20 turns. [fdevil]


http://www.civ3duelzone.com/forum/uploaded/Kingreno/2004215225154_1350BCerikkGA.jpg
20.68KB

Skyfish
16-02-2004, 06:18
Gotta love Despot GAs :D

Kingreno
14-03-2004, 21:46
Still a highpaced PBEM, now at turn 140. so what happened?

Erikk was not too happy about my suicidal warrior triggering his GA. Even more, my spear decided too snoop around the mountains long enough so that I could get closer to his core. Finally we agreed a peace which left him in a despot-GA and me with a spear.:D
The peacetreaty will last till one of us enters the Industrial age!!![eek]

Okay, so we have some work to do. Comparing my situation to Erikks, his continent suits itself a lot better for quick conquest. As he can bribe one AI with him, to create a second front. Also, the Vikings and Hittites are far smaller then my Greeks and Inca, not to mention less of a threath on the sciencescale, since both are relatively beckwards.
On the bright side. I do see a bit more potential in my island, since it is a bit larger. Overall, it is good that Erikk has had his GA!

The situation: I am by far the most advanced guy on the block. Leading everyone by at least one tech. We are also a republic. And for joy, the Ducth landed two warriors on my turf last turn, declaring war when I asked them to go. Since I have over 30 MW at the Incan border I still decide to take on the Inca, and bribe Greece against the dutch. The dutch are on a separate Island so no real danger at all. I am aware, swiss mercs are not far away.

Willem:

http://www.civ3duelzone.com/forum/uploaded/Kingreno/200431421175_dutchwar.jpg
69.13*KB

But no matter, we proceed. The Inca are strong. They are the largest civ and the only one where my mili is actually weak. So a nice target indeed.
In the meantime, Erikk is allying with the hittites vs teh Vikings, and with succes as he conqueres a city almost every turn!!
I must make haste and stretch my troops to the fullest. Cuzco and others finally fall.
The inca are defeated but for a 2-tile island city where at the time of my arrival by boat the worker was mining the hill[aargh]. This took him 19 turns, in which I had SEVEN flips....[cry]
I lost some MW but luckily most where outside their cities...The Portugese finally landed 8 horses near the Incan capitol to take it and finally killing them all.
The battle DID give me a great leader used for a FP in cuzco:


http://www.civ3duelzone.com/forum/uploaded/Kingreno/2004314212433_formerinca.jpg
115.18*KB

As I entered a GA the minute I became a Republic I attempted to get as many techs as possible. Greece got Feudalism as a free tech, so I got Mono in 8 turns, Lit in 4, Enginering in 8 and after trading for feudalism, chivalry in 8. I also got Monarchy form the Vikings for Feudalism.

Next, I declared war on the Greeks, roughly the time when Erikk declared war on the Hittites. The Greeks had a huge military (50 turns war with the Dutch, still going on) but I have Knights.
The damned Hoplites make for many casualties but on the bright side, we did get a second leader which was turned in an Army of Knights.:)

Also, on techs, several AI know Invention and Erikk may be one of them. I hold a chiv monopoly but will not give that away! My max on theo however:[goodjob]


http://www.civ3duelzone.com/forum/uploaded/Kingreno/2004314213422_Scileader.jpg
75.55*KB


[party] YES!!! And Sun Tzu's was built in Niagra Falls!

And even better, the turn before my armies want to attack athens, it builds LEO's, already having the MoM and even better, the almost (but not yet!!!) obsolete temple of artemis!



http://www.civ3duelzone.com/forum/uploaded/Kingreno/2004314213741_LOLleooo.jpg
73.18*KB
And



http://www.civ3duelzone.com/forum/uploaded/Kingreno/2004314213825_LOLleomine.jpg
56.92*KB

On techs: We lead everyone by Theology and next turn Printing Press. The AI (greece/Netherlands and probably Erikk too) have Invention (GP). I do not want to trade yet, since greece will already give it in the peacetreaty.
The lands:



http://www.civ3duelzone.com/forum/uploaded/Kingreno/2004314214040_formergreece.jpg
97.54*KB

And the minimap:



http://www.civ3duelzone.com/forum/uploaded/Kingreno/2004314214138_minimapturn140.jpg
8.26*KB

The Civs:
-Portugal (lila): Backwards backstabbers, no chance
-Hittites, (uppperleft): Putting up a decent resistance vs Erikk, holding their capitol AND forcing Erikk to peace!!:D Other then that, no chance
-Vikings: Should be dead, if I didn't have a settler/archer combo hostage in my lands.
Sumeria: King of their Island. strong but not as strong as me.
Inca: who?
Greece: sturdy, stupid, will die soon.
Netherlands: best AI, shitload of units, no Iron. dead soon.
Iroquois: strong

F11:



http://www.civ3duelzone.com/forum/uploaded/Kingreno/2004314214533_turn140f11.jpg
52.64*KB

anarres
14-03-2004, 22:52
Looking very strong, are you going to attack soon?

Skyfish
15-03-2004, 08:53
What's that crap about a Peace treaty until Industrial Age ????? [crazyeye]
[wallbash]

Kingreno
12-04-2004, 23:09
@ Skyfish: It means we have peace till one of us reaches the Industrial age. In our case, till 700 ad. :D

Ok, the Greeks are gone, so are the Vikings. Erikk has cleaned his continent, I have cleaned mine.


http://www.civ3duelzone.com/forum/uploaded/Kingreno/200441222582_700adminimap.jpg
8.42KB

I have dominated Technologicly. I have sold every second tech I had a monopoly on to the Ducth for 100gpt each, netting me an average of 200 gpt from them (and portugal a bit). I lead Erikk by Physics, Banking and Magnetism. He may or may not have democracy/Nav/Economics/MT (I have not used techcalc since I prefer not to).
This turn (700ad) our brave scientists discovered ToG! Catapulting teh Iroquois in to the industrial age, and more important, to an age where the old treaty is buried!
We landed![cool]

http://www.civ3duelzone.com/forum/uploaded/Kingreno/200441223137_700adlanding1.jpg
50.66KB

His stack of cav: 7 cav and 4 ancient cav, all vets. The rest are loose enkidu's[???].
My stack. one army of muskets, 15 cav, 3 elite knights, 1 musket, 1 pike and one explorer.



http://www.civ3duelzone.com/forum/uploaded/Kingreno/200441223336_700adlanding2.jpg
42.53KB

My stack: 9 cav, 2 muskets and a sword named "dave".



http://www.civ3duelzone.com/forum/uploaded/Kingreno/200441223421_700adlanding3.jpg
37.89KB

My ministack, sent out era's ago towards a greek island, 2 knights and a pike.


http://www.civ3duelzone.com/forum/uploaded/Kingreno/200441223514_700adlanding4.jpg
52.58KB

And finaly, the 4th landing, an elite Mounted warrior, a vet knight and an army of knights. This will kick ass in this corrupted part of erikks empire, where defences are minimal.
Can't wait to get the turn back, though I do not expect this to be enough for victory. If he does not surrender, I will still outproduce him. I have steam in Eight turns, and the workforce for RR. After that it is Toe and well...lets just see.[goodjob]

anarres
12-04-2004, 23:32
Wow, looks like your worst case scenario is ERIKK being crippled. [:o]

Kingreno
14-04-2004, 08:28
The turn is in! Erikk learned something today! Cavs cannot retreat when they attack an army of Musketmen[estwing].

On email, Erikk told me he spend 17 cav on my biggest stack, only to be enraged seeing the army at one point redlining to ONE HP! The rest of the stack was big enough to protect the very wounded army, losing only 5 cav and the knights. The Southwestern stack near Kua was completely left alone. The tiny stack near his Capitol lost its elite knight, the pike and the vet knight survived. The northern stack, with the amry of knights was completely left alone.

I will go by the stacks one by one, preturn and postturn:



http://www.civ3duelzone.com/forum/uploaded/Kingreno/2004414885_710adlanding1.jpg
45.03KB

This stack is the one that recieved the biggest hits. Only 4 Cav are full health. Erikk's musket holds his wounded cav, about 9. I could attack that but it would leave me without a way back after that. I decide to attack Alleppo, Eretria and try to kill the single Elite (4hp) cav in his stack. I succeed losing anothe rtwo cav, gaining 2 workers and Razing Aleppo (6) and Eretria (1). I retreated 8 cav and the musketarmy to my ships, to let them fight another day![coool]
The explorer, yes there was one of those too, set out to pillage the iron, and take a look at his core

http://www.civ3duelzone.com/forum/uploaded/Kingreno/200441481143_710adlanding1post.jpg
86.28KBhis core.

As can be seen, three heroic cavs were not able to reach the ships in time, they will probably die. I also have a dozen frigates on the way, these will bombard his roads.
The second stack:


http://www.civ3duelzone.com/forum/uploaded/Kingreno/200441481538_710adlanding3.jpg
43.5KB

Unharmed! After the attack;


http://www.civ3duelzone.com/forum/uploaded/Kingreno/200441481651_710landing2post.jpg
29.63KB

I razed both cities giving me 6 workers! The bad thing was, that I also lost 4 cavalry on Enkidu's. The Cav in the open will probably not live another day, but their sacrifice was well worth it.

The 3rd stack, only postturn, nothing fancy:[blush]

http://www.civ3duelzone.com/forum/uploaded/Kingreno/200441482017_710adlanding2.jpg
30.79KB

The frigate bombards the cav to 2 hp, the Pikeman pillages, the knights attacks and defeats an Enkidu on a hill.

And, stack 4!!:


http://www.civ3duelzone.com/forum/uploaded/Kingreno/200441482138_710adlanding4.jpg
47.06KB

Kutallu AND Birka are EMPTY!!!

http://www.civ3duelzone.com/forum/uploaded/Kingreno/200441482231_710landing4post.jpg
65.35KB

I raze both (5 & 6) using a Mounted warrior and a knight, netting me 4 workers. The army takes on Trondheim (9), defended by a single enkidu. I lose no HP and raze the city. 4 workers to be shipped home![cool]

In total, I razed 7 cities, took 16 workers and got the best troops on a transport home for some R&R. I estimate I will need 4 turns to begin a second invasion. In all fairness, things look not so well for Erikk with Steam Power in 6 turns....[dance]