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View Full Version : Extremely Good Deity start


ProPain
18-12-2003, 23:48
Starting a random deity game in PTW I get this start[crazyeye][coool][goodjob]



http://www.civ3duelzone.com/forum/uploaded/ProPain/20031218224630_extremegood.jpg
56.02*KB

So for those who want to have a go at it:

Download Attachment: icon_paperclip.gif freaky cow start.SAV (http://www.civ3duelzone.com/forum/uploaded/ProPain/20031218224832_freaky cow start.SAV)
54.51*KB


And it's a small map too!

Melifluous
18-12-2003, 23:51
Shame you're Arabia no? [wavey]

Might try this...

Melifluous

Shabbaman
19-12-2003, 10:16
In ptw the arabs are expansionist: two huts to pop right in sight! lmk if there's iron in sight (I HATE non iron maps) and I might give it a shot.

Nice sp challenge ;)

ProPain
19-12-2003, 13:38
I can assure you iron is available within a range where you easily settle before your neighbours

ProPain
29-12-2003, 02:42
Finished this map a week ago. Played extremely quick and thus sloppy resulting in loads of civil unrest. Won by spaceship. It's a very doable map and I can recommend it.

Stapel
20-03-2004, 09:54
Why do PTW saves stay in ptw mode when loading it in c3c?

Matrix
29-03-2004, 14:12
Because the bic/bix/biq-data is stored in the savegame.

But I guess corruption does change. [slanteye]

anarres
29-03-2004, 17:29
Corruption calculations are part of the core game engine and are not "rules" (which is what the BIX stores). This is why those kinds of calculations will always work with the latest incarnation and the "rules" will remain from patch to patch.